You have a 256 player TF2 server?



>________________________________
>From: Saul Rennison <[email protected]>
>To: Half-Life dedicated Linux server mailing list 
><[email protected]>
>Sent: Monday, 29 August 2011, 3:37
>Subject: Re: [hlds_linux] CS:GO info - VALVe becoming evil?
>
>Really doubt it. Why would they do that? You can make any valve game as many
>players as you want (upto 256 I believe)
>
>On Sunday, 28 August 2011, Drogen Viech <[email protected]> wrote:
>> 10$ says it'll be like 12 or something
>>
>> 2011/8/28 Andreas Grimm <[email protected]>:
>>> 128 would be cool
>>>
>>> -----Original Message-----
>>> From: [email protected] [mailto:
>[email protected]] On Behalf Of Kyle Sanderson
>>> Sent: Sunday, August 28, 2011 10:02 PM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] CS:GO info - VALVe becoming evil?
>>>
>>> It would be interesting to know what the player limit is for CS:GO.
>>>
>>> On Sun, Aug 28, 2011 at 10:19 AM, ics <[email protected]> wrote:
>>>
>>>> I already stated many reasons why they won't most likely allow any
>>>> community servers into the ranking pool. Nothing stops you from running
>>>> 10slot server for clans on 5vs5 games. Just that they won't be matched
>based
>>>> on skill level. Things go on as normal, the 5vs5 is only similiar to TF2
>>>> quickplay where you can find company to play with fast and easy.
>>>>
>>>> -ics
>>>>
>>>> 28.8.2011 17:36, Eric Riemers kirjoitti:
>>>>
>>>>  With no valve admins on it, spammers on it, cheaters, and god knows
>what
>>>>> without any control.. good luck with that.
>>>>> The reason why people stick to certain servers is because there are
>admins
>>>>> and people know what the servers does.
>>>>>
>>>>> I see no reason why community/providers cant host 5vs5 ranked. We host
>war
>>>>> servers for tf2 too, which works just fine.
>>>>>
>>>>> Time will tell..
>>>>>
>>>>> -----Original Message-----
>>>>> From: hlds_linux-bounces@list.**valvesoftware.com<
>[email protected]>
>>>>> [mailto:hlds_linux-bounces@**list.valvesoftware.com<
>[email protected]>]
>>>>> On Behalf Of Claudio
>>>>> Beretta
>>>>> Sent: zondag 28 augustus 2011 16:18
>>>>> To: Half-Life dedicated Linux server mailing list
>>>>> Subject: Re: [hlds_linux] CS:GO info - VALVe becoming evil?
>>>>>
>>>>> If it will be as you described, this looks like a very good model.
>>>>>
>>>>>
>>>>> On Sun, Aug 28, 2011 at 3:27 PM, ics<[email protected]>  wrote:
>>>>>
>>>>>  According to all that i've read about it from the testers, interviews,
>>>>>> previews, etc, CS:GO concentrates on 2 gamemodes, 5vs5 matches and
>>>>>> public play (like cs1.6 and css are today). The ranked mode aka 5vs5
>>>>>> is where players rank aka his skill level is being monitored. So he
>>>>>> ends up playing
>>>>>> 5vs5 matches against players of his/her skill level instead of
>>>>>> complete frustration and failure. All 5vs5 servers are hosted by Valve
>>>>>> so there will be no cheating (from the servers part) or
>misinformation,
>>>>>>
>>>>> plugins, etc.
>>>>>
>>>>>> Valve will set up servers for all the continents for this purpose for
>>>>>> PC,
>>>>>> Xbox360 and PS3. There will be no community ranked servers for it.
>>>>>> Thats the current information about it
>>>>>>
>>>>>> There will be a public mode available for PC that you can have a
>>>>>> dedicated server for.
>>>>>>
>>>>>> -ics
>>>>>>
>>>>>> 28.8.2011 16:00, Hahahaha kirjoitti:
>>>>>>
>>>>>>  This is all rumora though isn't it? About allowing community based
>>>>>> servers
>>>>>>
>>>>>>> or not? I'd be up to hosting a cs:go server if they did allow it.
>>>>>>> Just so I understand what do you guys mean when you're talking about
>>>>>>> it being a ranked server or not? What does it mean to be a ranked
>>>>>>> server?
>>>>>>>
>>>>>>_______________________________________________
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>
>-- 
>
>
>Kind regards,
>*Saul Rennison*
>_______________________________________________
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>
>
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