It would be interesting to know what the player limit is for CS:GO. On Sun, Aug 28, 2011 at 10:19 AM, ics <[email protected]> wrote:
> I already stated many reasons why they won't most likely allow any > community servers into the ranking pool. Nothing stops you from running > 10slot server for clans on 5vs5 games. Just that they won't be matched based > on skill level. Things go on as normal, the 5vs5 is only similiar to TF2 > quickplay where you can find company to play with fast and easy. > > -ics > > 28.8.2011 17:36, Eric Riemers kirjoitti: > > With no valve admins on it, spammers on it, cheaters, and god knows what >> without any control.. good luck with that. >> The reason why people stick to certain servers is because there are admins >> and people know what the servers does. >> >> I see no reason why community/providers cant host 5vs5 ranked. We host war >> servers for tf2 too, which works just fine. >> >> Time will tell.. >> >> -----Original Message----- >> From: >> hlds_linux-bounces@list.**valvesoftware.com<[email protected]> >> [mailto:hlds_linux-bounces@**list.valvesoftware.com<[email protected]>] >> On Behalf Of Claudio >> Beretta >> Sent: zondag 28 augustus 2011 16:18 >> To: Half-Life dedicated Linux server mailing list >> Subject: Re: [hlds_linux] CS:GO info - VALVe becoming evil? >> >> If it will be as you described, this looks like a very good model. >> >> >> On Sun, Aug 28, 2011 at 3:27 PM, ics<[email protected]> wrote: >> >> According to all that i've read about it from the testers, interviews, >>> previews, etc, CS:GO concentrates on 2 gamemodes, 5vs5 matches and >>> public play (like cs1.6 and css are today). The ranked mode aka 5vs5 >>> is where players rank aka his skill level is being monitored. So he >>> ends up playing >>> 5vs5 matches against players of his/her skill level instead of >>> complete frustration and failure. All 5vs5 servers are hosted by Valve >>> so there will be no cheating (from the servers part) or misinformation, >>> >> plugins, etc. >> >>> Valve will set up servers for all the continents for this purpose for >>> PC, >>> Xbox360 and PS3. There will be no community ranked servers for it. >>> Thats the current information about it >>> >>> There will be a public mode available for PC that you can have a >>> dedicated server for. >>> >>> -ics >>> >>> 28.8.2011 16:00, Hahahaha kirjoitti: >>> >>> This is all rumora though isn't it? About allowing community based >>> servers >>> >>>> or not? I'd be up to hosting a cs:go server if they did allow it. >>>> Just so I understand what do you guys mean when you're talking about >>>> it being a ranked server or not? What does it mean to be a ranked >>>> server? >>>> >>>> Sent from my iPhone >>>> >>>> On 2011-08-27, at 3:32 PM, Evan<[email protected]> wrote: >>>> >>>> Not sure if you guys read the stuff in the trailer. "*More *Maps", >>>> "*More >>>> >>>>> *Game >>>>> Modes", "*More *Weapons".... Its "*More *of a glorified expansion pack" >>>>> for >>>>> CS:S than a full game. They probably just spent all their time >>>>> porting the game over to consoles.. and hopefully did it right this >>>>> time. Anyways.. >>>>> CS:GO will sell like hotcakes and unless valve plans on hosting >>>>> enough servers for everyone that plays it -- there will be a need >>>>> for community based server... ranked or not. Also, people love >>>>> mods, wc3 mod for example and there will be achievement servers and >>>>> trade servers (to trade all of the hats they will put in the game) >>>>> which the community will need to host. >>>>> >>>>> --below is a rant... >>>>> The ONLY reason I see valve selling this game as a new game is so >>>>> when they release it for consoles it will not be as an old game >>>>> (cs:s). It gets a new title and some new stuff. This stuff... like >>>>> maps, game modes, and weapons have, in the past, always been DLC for >>>>> games like TF2. No one wants to buy a game that is new to console >>>>> but 7 years old... the solution, add some stuff that would/should be >>>>> DLC (free or not), slap a new name on it and market it as the next >>>>> big step in a line of otherwise great games. Now if CS:GO is free >>>>> or extremely discounted for people that have CS:S... I could see >>>>> this as an attempt to expand their market/client base without >>>>> hurting their current client base. >>>>> >>>>> On Sat, Aug 27, 2011 at 12:40 PM, doc<[email protected]> wrote: >>>>> >>>>> I like CS because it feels like the "arcade" version of a lot of >>>>> >>>>>> military shooters. Sure it's not realistic to shoot an AWP from the >>>>>> hip but sometimes it feels just -really badass-. >>>>>> >>>>>> On Sat, Aug 27, 2011 at 8:24 AM, Evaldas<[email protected]****> >>>>>> wrote: >>>>>> >>>>>> Yes this information about servers is disappointing, but... I >>>>>>> still think that this game will be an other copy of the >>>>>>> original... Like L4D2 of Condition Zero. Already watched the >>>>>>> trailer. >>>>>>> Models still run like with paper-made weapons. And where is the >>>>>>> portal2 quality visuals? >>>>>>> I think VALVe should give their developers an opportunity to try >>>>>>> running >>>>>>> >>>>>>> and >>>>>> >>>>>> jumping >>>>>>> with real weapons. :-) Las time I've tried the AK47, my shoulder >>>>>>> hurt two weeks :-)) >>>>>>> >>>>>>> So.. you people still think, that players will be playing a >>>>>>> skinned CS:S version an we will need so much servers? >>>>>>> >>>>>>> ______________________________****_________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> http://list.valvesoftware.com/****mailman/listinfo/hlds_linux<http://list.valvesoftware.com/**mailman/listinfo/hlds_linux> >>>>>> <**http:// >>>>>> list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>>>> > >>>>>> >>>>>> ______________________________****_________________ >>>>>> >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> http://list.valvesoftware.com/****mailman/listinfo/hlds_linux<http://list.valvesoftware.com/**mailman/listinfo/hlds_linux> >>>>> <**http://l <http://l> >>>>> ist.valvesoftware.com/mailman/**listinfo/hlds_linux<http://ist.valvesoftware.com/mailman/listinfo/hlds_linux> >>>>> > >>>>> >>>>> ______________________________****_________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/****mailman/listinfo/hlds_linux<http://list.valvesoftware.com/**mailman/listinfo/hlds_linux> >>>> <**http://li <http://li> >>>> st.valvesoftware.com/mailman/**listinfo/hlds_linux<http://st.valvesoftware.com/mailman/listinfo/hlds_linux> >>>> > >>>> >>>> >>> ______________________________****_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/****mailman/listinfo/hlds_linux<http://list.valvesoftware.com/**mailman/listinfo/hlds_linux> >>> <**http://lis <http://lis> >>> t.valvesoftware.com/mailman/**listinfo/hlds_linux<http://t.valvesoftware.com/mailman/listinfo/hlds_linux> >>> > >>> >>> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >> >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >> > > > ______________________________**_________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

