We tried disabling everything (sourcemod, metamod, replays) on our
servers and the frequency of crashes didn't change.

On Sat, Oct 15, 2011 at 1:34 AM, Henry Goffin <[email protected]> wrote:
> We collect crash reports for trend analysis, and from what I can see, in the 
> past few hours almost all Linux crash reports have metamod or sourcemod 
> involved. I strongly suggest disabling any server mods and running vanilla to 
> see if your crashes go away.
>
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of [email protected]
> Sent: Friday, October 14, 2011 5:23 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Mysterious server crashes
>
> Hat Fortress 2
> ----- Original Message -----
> From: Kyle Sanderson
> Sent: 10/15/11 03:07 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Mysterious server crashes
>
>  Which game? I haven't had any servers crash since I brought them up last 
> night (All CS:S). Kyle. On Fri, Oct 14, 2011 at 4:53 PM, <[email protected]> 
> wrote: > Try this instead of vanilla. > > a) install gdb > b) start the 
> server with -nobreakpad and -debug arguments: ./srcds_run > -game tf 
> -nobreakpad -debug +ip ... > c) Add ulimit -c 2097152 to startup script. > > 
> A file named debug.log will be created when the error occurs. > > ----- 
> Original Message ----- > From: Andrew Fischer > Sent: 10/15/11 01:34 AM > To: 
> Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] 
> Mysterious server crashes > > I am seeing the same behaviour over here. Runs 
> about an hour when full, > then down it goes. I run a minimal set of 
> sourcemod plugins. Was going to > try vanilla without anything next time it 
> crashed to see what happened. Let > us know what you find! On Fri, Oct 14, 
> 2011 at 5:31 PM, Emil Larsson < > [email protected]> wrote: > Anyone else get 
> those? Server runs fine for > about 30-90 minutes (usually > averages less 
> than a hour), then crashes... > usually when it's full of > players too. Only 
> happens on our Linux servers > too. Sourcemod does not seem > to be the 
> culprit (Gamedata is up to date as > far I know), though I'm > currently 
> testing to run one of the Linux server > with Sourcemod off. > > The server 
> simple freezes and/or crashes. One of the > crashes we had earlier > seemed 
> to be related to the item servers screwing > up. > 
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> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Andrew > 
> Fischer Lightning Toads Productions, LLC 
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