Nope, forgot to say but it didn't help. Disabled Sourcemod and Metamod, server would crash after a mapchange (or soon after). Not always happen after a mapchange, but it seems to happen when the server have a sizely population too, such as when nearly being full.
On Sat, Oct 15, 2011 at 10:34 AM, Henry Goffin <[email protected]>wrote: > We collect crash reports for trend analysis, and from what I can see, in > the past few hours almost all Linux crash reports have metamod or sourcemod > involved. I strongly suggest disabling any server mods and running vanilla > to see if your crashes go away. > > > -----Original Message----- > From: [email protected] [mailto: > [email protected]] On Behalf Of [email protected] > Sent: Friday, October 14, 2011 5:23 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Mysterious server crashes > > Hat Fortress 2 > ----- Original Message ----- > From: Kyle Sanderson > Sent: 10/15/11 03:07 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Mysterious server crashes > > Which game? I haven't had any servers crash since I brought them up last > night (All CS:S). Kyle. On Fri, Oct 14, 2011 at 4:53 PM, <[email protected]> > wrote: > Try this instead of vanilla. > > a) install gdb > b) start the > server with -nobreakpad and -debug arguments: ./srcds_run > -game tf > -nobreakpad -debug +ip ... > c) Add ulimit -c 2097152 to startup script. > > > A file named debug.log will be created when the error occurs. > > ----- > Original Message ----- > From: Andrew Fischer > Sent: 10/15/11 01:34 AM > > To: Half-Life dedicated Linux server mailing list > Subject: Re: > [hlds_linux] Mysterious server crashes > > I am seeing the same behaviour > over here. Runs about an hour when full, > then down it goes. I run a > minimal set of sourcemod plugins. Was going to > try vanilla without > anything next time it crashed to see what happened. Let > us know what you > find! On Fri, Oct 14, 2011 at 5:31 PM, Emil Larsson < > [email protected]> > wrote: > Anyone else get those? Server runs fine for > about 30-90 minutes > (usually > averages less than a hour), then crashes... > usually when it's > full of > players too. Only happens on our Linux servers > too. Sourcemod > does not seem > to be the culprit (Gamedata is up to date as > far I know), > though I'm > currently testing to run one of the Linux server > with > Sourcemod off. > > The server simple freezes and/or crashes. One of the > > crashes we had earlier > seemed to be related to the item servers screwing > > up. > _______________________________________________ > To unsubscribe, edit > > your list preferences, or view the list archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Andrew > > Fischer Lightning Toads Productions, LLC > www.lightningtoads.com_______________________________________________ To > unsubscribe, edit your > list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your > list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your > list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

