Maybe it's because you lumped fake clients in with "begging for money
and trying to deceive new players with server plugins." Or maybe it's
because I can voice my opinion on server delisting and shitty server
admins just like you can.

On Tue, Nov 1, 2011 at 4:08 PM, coffee problem <[email protected]> wrote:
> I guess you misunderstood the point of this thread. The argument is against
> allowing servers to run plugins that misreport bots as normal players, take
> players names and images upon them disconnecting to use as a bot. This is
> the issue. I'm not saying all plugins or custom games.
>
> Amazing how people read what they want to read.
>
> CP
>
> On Tue, Nov 1, 2011 at 3:44 PM, msleeper <[email protected]>wrote:
>
>> It is crying, though. Server ops are free to run their servers how
>> they please, even if you don't like it yourself. Running servers that
>> promote donations or give certain players enhanced stats is just as
>> valid as servers running, say, Prop Hunt or Dodgeball or any other
>> drastically gameplay altering changes. The problem with fake clients
>> and redirects is that it is negatively affecting the player experience
>> outside of the game; joining a server that is being advertised as one
>> thing (being full) when in fact it's something else (actually empty,
>> or redirecting to a different empty server) is leaps and bounds
>> difference than running gameplay changing plugins.
>>
>> On Tue, Nov 1, 2011 at 3:31 PM, coffee problem <[email protected]>
>> wrote:
>> > These are multiple issues. Please don't try to wrap it into one. The
>> > problem in particular with the ranking system, if you trick a few newbies
>> > into thinking they are playing with 23 other people for five minutes,
>> > there's no negative impact on their server's score. Valve knows who is
>> > running these plugins and isn't doing anything about it. They are just
>> > playing ignorant on the matter, at least, until something happens that
>> > forces them to address it.
>> >
>> > Please grow up and stop calling it "crying" for wanting Valve to take
>> > action for a clean community. I'm just expressing concerns. This isn't
>> Halo.
>> >
>> > CP
>> >
>> > On Tue, Nov 1, 2011 at 3:13 PM, msleeper <[email protected]
>> >wrote:
>> >
>> >> Fake clients is one thing, and Valve has taken a stance against it
>> >> with the server score/delisting. The problem here is that this method
>> >> is not valid with these communities in particular; they're too "well
>> >> known" to be negatively affected by the scoring/delisting mechanism.
>> >> Valve needs to take manual action, and they seem ambivalent at best
>> >> regarding the issue. Doesn't matter what server ops are doing as long
>> >> as your customers have somewhere to play, right boys?
>> >>
>> >> But as for "begging for money" or "selling super powers": cry more.
>> >> It's not deceiving players, and if players don't like it then they'll
>> >> leave  the server.
>> >>
>> >> On Tue, Nov 1, 2011 at 3:03 PM, Emil Larsson <[email protected]> wrote:
>> >> > Indeed, I hate those fakeplayers servers as anyone else, but I think
>> it's
>> >> > better to educate the average user why and how to report those
>> servers.
>> >> >
>> >> > On Tue, Nov 1, 2011 at 7:55 PM, ics <[email protected]> wrote:
>> >> >
>> >> >> Let the system run couple more weeks. Players will use the report
>> tool
>> >> if
>> >> >> they are aware of it. As a server admin, be very carefull about
>> >> reporting
>> >> >> other servers. It might kick you in the face, unless you personally
>> >> play on
>> >> >> those other servers and see that they are bad.
>> >> >>
>> >> >> -ics
>> >> >>
>> >> >> 1.11.2011 20:48, coffee problem kirjoitti:
>> >> >>
>> >> >>  Hi Saul,
>> >> >>>
>> >> >>> I have logged in to report as many as I've had the energy to do
>> since
>> >> the
>> >> >>> reporting feature was implemented. They are still up and running,
>> also
>> >> of
>> >> >>> note: they are still on the 'play now' list even though there are
>> >> multiple
>> >> >>> reasons they shouldn't be.  The ones I speak of have been de-listed
>> >> from
>> >> >>> ranking sites for well over a year, so it is detectable and
>> well-known
>> >> who
>> >> >>> these admins are.
>> >> >>>
>> >> >>> Valve is just sitting on their hands with this garbage. They've had
>> a
>> >> >>> number of reports brought against servers regarding the Halloween
>> >> event,
>> >> >>> and none of these have had any action taken.
>> >> >>>
>> >> >>> Thanks,
>> >> >>> CP
>> >> >>>
>> >> >>>
>> >> >>> On Tue, Nov 1, 2011 at 2:40 PM, Saul Rennison<saul.rennison@gmail.
>> >> **com<[email protected]>
>> >> >>> >wrote:
>> >> >>>
>> >> >>>  This is why they implemented server blacklisting. Report the
>> server,
>> >> it
>> >> >>>> will be delisted.
>> >> >>>>
>> >> >>>>
>> >> >>>> Kind regards,
>> >> >>>> *Saul Rennison*
>> >> >>>>
>> >> >>>>
>> >> >>>> On 1 November 2011 18:39, coffee problem<spoofedpacket@gmail.
>> **com<
>> >> [email protected]>>
>> >> >>>>  wrote:
>> >> >>>>
>> >> >>>>  So, this has been brought to light several times in the past and
>> >> Valve
>> >> >>>>> ignores anyone's request for even a stance on the matter.
>> >> >>>>>
>> >> >>>>> You've got about five large "communities" built up on false stats,
>> >> >>>>>
>> >> >>>> begging
>> >> >>>>
>> >> >>>>> for money and trying to deceive new players with server plugins.
>> >> >>>>>
>> >> >>>>> When is Valve going to take a stance or do something about this?
>> >> What's
>> >> >>>>>
>> >> >>>> it
>> >> >>>>
>> >> >>>>> going to take to get someone in the company to grow a pair and say
>> >> >>>>> something?  Is it all about the short-term of hats and keys while
>> >> >>>>> letting
>> >> >>>>> the community erode?
>> >> >>>>>
>> >> >>>>> CP
>> >> >>>>> ______________________________**_________________
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>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
>> >> >>>>>
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>> >> >>>>
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>> >> >>>
>> >> >>
>> >> >>
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