The problem with blacklisting these servers is that they seem to show up a
few weeks later with a new batch of ip addresses. Can't blacklist them
effectively when they do that.
On Nov 1, 2011 7:40 PM, "Robert Paulson" <[email protected]> wrote:

> It is very rude of you to repeatedly spam the mailing list to pressure
> Valve into doing whatever you want instead of working on crashes and
> content.
>
> Valve has already put in a huge effort making these servers less prominent.
>
> - Blacklist
> - Quickplay
> - Reputation
>
> It isn't perfect but blacklisting takes care of the servers you don't like
> once you've spotted them. Quickplay and reputation filter most of the ones
> you haven't spotted yet. No one I know has any problems finding a server
> full of real players. Everyone I know just blacklists and move on.
>
> Server IPs do not change often since it costs money to buy new ones and you
> need proper ARIN justification to get more due to the IPV4 shortage. The
> fact that you are on here spamming about it as though TF2 is going to die
> out next week makes me think that you are struggling with your own server
> rather than being a concerned player.
>
> I also hate the big pay-to-win servers with fake clients, but it would be a
> mistake for Valve to just de-list them, wrongly assuming no one really
> wants to play there. I have a friend who wouldn't be playing TF2 if they
> didn't exist and has bought hundreds of dollars worth of Mann Co keys. And
> from what he tells me he isn't the only one. Yes he knows there are bots.
> The "cloaked" bots appeal to him for the same reason Valve decided not to
> name bots bot1, bot2, bot3 and to have them taunt randomly.
>
> These servers still exist not because of a fake player plugin but because,
> as much as it pains us to believe, some players actually prefer them.
>
> No one here is enthusiastic about having Valve delist servers based on
> anonymous reports because we all know that the system will be abused even
> though they have "taken basic measures to prevent" it. We know this because
> they also took "measures" to prevent F2P players from avoiding VAC bans by
> making throw-away accounts, yet I still see hackers that have made at least
> 5 of them in a row and even adding their old VAC banned account on their
> friends list.
>
> To save Valve the administration overhead and abuse, and to satisfy both
> server administrators and players, I suggest dropping the server report
> function and adding either of these 2 features.
>
> 1. Add a check-box for Valve-only/Favorites-only Quickplay servers.
>
> 2. Let premium players rate servers from 1 to 5 upon disconnection. Each
> player may only vote once. To prevent voter apathy, servers are
> automatically rated a 5 if the player does not vote. Then the user can
> decide for him/herself to connect to the server based on the rating rather
> than a few opinionated complainers.
>
> These two solutions address the root of the problem and lets the player
> decide while freeing Valve to work on more content.
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