The problem with blacklisting these servers is that they seem to show up a few weeks later with a new batch of ip addresses. Can't blacklist them effectively when they do that. On Nov 1, 2011 7:40 PM, "Robert Paulson" <[email protected]> wrote:
> It is very rude of you to repeatedly spam the mailing list to pressure > Valve into doing whatever you want instead of working on crashes and > content. > > Valve has already put in a huge effort making these servers less prominent. > > - Blacklist > - Quickplay > - Reputation > > It isn't perfect but blacklisting takes care of the servers you don't like > once you've spotted them. Quickplay and reputation filter most of the ones > you haven't spotted yet. No one I know has any problems finding a server > full of real players. Everyone I know just blacklists and move on. > > Server IPs do not change often since it costs money to buy new ones and you > need proper ARIN justification to get more due to the IPV4 shortage. The > fact that you are on here spamming about it as though TF2 is going to die > out next week makes me think that you are struggling with your own server > rather than being a concerned player. > > I also hate the big pay-to-win servers with fake clients, but it would be a > mistake for Valve to just de-list them, wrongly assuming no one really > wants to play there. I have a friend who wouldn't be playing TF2 if they > didn't exist and has bought hundreds of dollars worth of Mann Co keys. And > from what he tells me he isn't the only one. Yes he knows there are bots. > The "cloaked" bots appeal to him for the same reason Valve decided not to > name bots bot1, bot2, bot3 and to have them taunt randomly. > > These servers still exist not because of a fake player plugin but because, > as much as it pains us to believe, some players actually prefer them. > > No one here is enthusiastic about having Valve delist servers based on > anonymous reports because we all know that the system will be abused even > though they have "taken basic measures to prevent" it. We know this because > they also took "measures" to prevent F2P players from avoiding VAC bans by > making throw-away accounts, yet I still see hackers that have made at least > 5 of them in a row and even adding their old VAC banned account on their > friends list. > > To save Valve the administration overhead and abuse, and to satisfy both > server administrators and players, I suggest dropping the server report > function and adding either of these 2 features. > > 1. Add a check-box for Valve-only/Favorites-only Quickplay servers. > > 2. Let premium players rate servers from 1 to 5 upon disconnection. Each > player may only vote once. To prevent voter apathy, servers are > automatically rated a 5 if the player does not vote. Then the user can > decide for him/herself to connect to the server based on the rating rather > than a few opinionated complainers. > > These two solutions address the root of the problem and lets the player > decide while freeing Valve to work on more content. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

