Thats nice to hear - now we just need to hope that valve deems those
shitty pay2win servers as rule-breaking - they give hats they don't
have to their "premium-users" after all - remember how valve banned
attachments because of it??

2011/12/16 Fletcher Dunn <[email protected]>:
> We are working on something like this.  The ability to "level" your game 
> server account.  Certain benefits would only be given to servers with level 
> >= N, etc.  Show the level in the server browser and give preferential 
> treatment, etc.  Get caught breaking the rules, and you lose your level, etc.
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of cladiron
> Sent: Thursday, December 15, 2011 3:39 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Wanted: bug reports for clients dropping due to auth
>
> I'm waiting on steam to implement the feature like the deal with the "halo"
> given to clients.
> This 1 would give a badge to the server operators that are staying consistent 
> with in steams parameters . (of course they would have to have been 
> registered with the quick play i guess) Placement of the server id owner 
> badge would be on there steam profile.
> (good or bad, and would change  if the server were fix to steam standards)
>
> Server badge placement:
> This badge would be placed in the top left or right side of the MOTD frame.
> So when a client enters the server it's easily seen.
> If the clients leave due to the good or bad badge, then it would reflect on 
> the server rank.
>
> Thoughts valve/steam ?
>
>
> On Thu, Dec 15, 2011 at 5:29 PM, lwf <[email protected]> wrote:
>
>> At least he's serious and consistent about his role as one of the most
>> obnoxious and destructive people in the community. That takes
>> dedication.
>>
>> On Thu, Dec 15, 2011 at 00:53, doc <[email protected]> wrote:
>> > Holy crap not related to the topic but some people need to learn how
>> > to reply to emails or something that was like 10 pages long.
>> >
>> > On Wed, Dec 14, 2011 at 12:39 PM, Russell Smith
>> > <[email protected]>wrote:
>> >
>> >> I'm still seeing occasional mass disconnects from this bug and I
>> >> don't have fake players or any other malicious plugins running.
>> >> Good to know you're on the case though and have it all figured out.
>> >>
>> >>
>> >> On 12/14/2011 10:32 AM, hasser css wrote:
>> >>
>> >>> 14/12/2011 Laurenz Ruprecht sagt:
>> >>>
>> >>>> Hello Fletch,
>> >>>>
>> >>>> I love Valve so I hope this will help you and you can fix this bug.
>> Good
>> >>>> luck!
>> >>>>
>> >>>> Best regards,
>> >>>> Laurenz
>> >>>>
>> >>> If you love Valve so much, then why do you try to singlehandedly
>> >>> destroy its game with your fake-clients, server redirects, and
>> >>> pay-2-win bullshit?
>> >>>
>> >>> On topic, your no Steam login issues might also be happening due
>> >>> to your editing of the Steam network stack to give fake-clients.
>> >>> None of my clients have ever had no Steam login in months, except
>> >>> when they crash their client. Remove all your fake-players plugins
>> >>> and you will stop having no Steam login troubles :-)
>> >>>
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>> >>>
>> >>
>> >>
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