I realy think that valve must disable most of the servers they run. Would help communities mouch. And also make it possible to join a steam group with ease. Then it would be more easy to promote new players to test other maps. On 17 Dec 2011 12:54, "ics" <[email protected]> wrote:
> The custom map servers we had also dried up pretty much after quickplay > came around. First the other and then the other too. Sitting empty mostly > while the quickplay ones (valve maps that eglible for it) were full almost > 24/7 and some dats over week the night too. I had to change. Now it's not > as fun as before because i never get to see most of the custom maps i used > to like to play but i change some of them on weekly to rotation and some > off from the rotation. Kind of rotate the custom map list so it's a > compromise. Yes it's true that custom maps are not so much wanted and you > can really see that when players quit. They are afraid of the new. Too bad. > > This also affects for the players who make those maps. If no servers run > them, what ambition is there to make one? To get Valve pick their map up? > That's a dream by anyone, but after doing couple, maybe three without that > happening, the ambition dies or interests change. > > -ics > > 17.12.2011 13:35, Eli Witt kirjoitti: > >> We've shut two servers of ours down since quickplay for that exact reason. >> There's been a marked drop in players (80% of our rotation were customs on >> those two servers) and even with a squad of 8-12 regulars trying to seed >> on >> badwater, goldrush or dustbowl, we could be in there for an hour with zero >> new players joining. >> >> Donations dried up completely so we simply stopped renting them. Our >> quickplay server is still fairing slightly better, but only a little, and >> we're forced to have the same crappy stock quickplay map rotation as every >> other server in the world now because the instant you try to go to a >> custom >> map or even a vastly underplayed stock map, you can watch 70% of the >> players disconnect on HLSW during the mapchange. >> >> It's frustrating, because it really does seem this quickplay button is >> training these players to be lazy, and even more importantly it's showing >> them there's only 4-6 maps in TF2, and I lost track of how many quality >> custom maps we *used* to get to play. >> >> >> >> On Sat, Dec 17, 2011 at 4:28 AM, Robert Paulson<[email protected]>** >> wrote: >> >> I will have to agree with Dan. I believe even the quickplay system is >>> having a negative effect on TF2. Quickplay is good for getting into a >>> game quickly, but it is featured prominently as the first button on >>> the screen so everyone clicks on it and never learns there are unique >>> servers that aren't on there. >>> >>> Most people probably never stop using it because they probably assume >>> the browser is just a manual way to pick the same servers available in >>> quickplay. I am seeing swaths of 24 slot servers with default maps and >>> respawn times filled all the time while some of my favorite servers >>> that don't fit the quickplay standard (maps, slightly faster respawn >>> times, larger slots) that used to be full at midnight now empty out 4 >>> hours earlier. Some of them are shutting down, and I find myself >>> playing less and less TF2. >>> >>> It becomes very difficult to find servers that aren't a cookie cutter >>> quickplay build because: >>> >>> 1. Players who have been weaned on quickplay probably never figure out >>> alternative settings exist. >>> 2. If they search through the browser, not only are there 4,000+ >>> servers to choose from, but these custom servers have to compete with >>> the quickplay servers that are filled with even more players already. >>> 3. More and more cookie-cutter quickplay servers are popping up >>> because they are the only ones getting filled like before. No players >>> = no donations. >>> >>> It is my humble opinion that quickplay is creating an unhealthy >>> homogeneous selection of servers and players. The average player can >>> only be entertained so much by the standard settings before they get >>> bored of them, and instead of finding a customized server that suits >>> their tastes, they quit the game without knowing about the >>> alternatives. I believe this is why the number of TF2 players have >>> dropped below CS:S and continued to decline until this recent update >>> and impending winter break. >>> >>> On Fri, Dec 16, 2011 at 10:45 PM, dan<[email protected]> wrote: >>> >>>> On 15/12/2011 23:51, Fletcher Dunn wrote: >>>> >>>>> We are working on something like this. The ability to "level" your >>>>> game >>>>> server account. Certain benefits would only be given to servers with >>>>> level>= N, etc. Show the level in the server browser and give >>>>> >>>> preferential >>> >>>> treatment, etc. Get caught breaking the rules, and you lose your level, >>>>> etc. >>>>> >>>> >>>> With respect. Even without details, this sounds like a really, really >>>> bad >>>> idea tm. >>>> >>>> (Although I suppose if you collect 500 genius game polymaths in a >>>> >>> building >>> >>>> they'll soon see the solution to every problem is to create a game. You >>>> probably can't get a coke from your canteen without solving a puzzle? :) >>>> >>> ) >>> >>>> You only have to read the angst in the threads that the current server >>>> reputation causes to see that. >>>> >>>> -- >>>> Dan. >>>> >>>> >>>> ______________________________**_________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>>> >>> ______________________________**_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>> >>> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

