If you're not monitoring your servers' max clients, you aren't fit to
be accepting money in exchange for the server.

On Tue, Jan 3, 2012 at 6:36 PM, 1nsane <[email protected]> wrote:
> It does.
>
> There's multiple ways to change it after that command line option is set.
> With or without plugins. Most of which have already been discussed in this
> thread.
>
> Again, there's better things for Valve to focus on than this. All the big
> GSPs already had this value monitored for years. There's no reason to lock
> anything further now.
>
> On Tue, Jan 3, 2012 at 6:11 PM, PharaohsPaw <[email protected]> wrote:
>
>> IIRC what you set on the commandline *IS* the highest you can set it, and
>> although I'm less certain about this, I don't think any attempt to set
>> maxplayers to a higher value than what was set on the server command line
>> will work.
>>
>>
>>
>> > You can change the cvar maxplayers before the game starts.
>> > When you put this two lines in your autoexec.cfg the maxplayers cvar is
>> > overwritten and fixed (tested with css):
>> >
>> > maxplayers 64
>> > map de_dust
>> >
>> > Maybe Valve can lock maxplayers, when it is set with -maxplyers in the
>> > start command.
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>> >
>>
>>
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