Do you have downloads on you server? If not then idk, could be anything unless 
you give us some more info
-- 
Sent from my Android phone with K-9 Mail. Please excuse my brevity.

Tyler Davies <[email protected]> wrote:

getconf LONG_BIT returns

64

So yes.

On Thu, Mar 8, 2012 at 1:32 PM, Cameron Munroe <[email protected]>wrote:

> 64bit?
> --
> Sent from my Android phone with K-9 Mail. Please excuse my brevity.
>
> Tyler Davies <[email protected]> wrote:
>
> I'm also suffering from the same issue. I host 3 TF2 servers on the same
> machine. I've tried disabling HLStatsX with no change as far as the lag
> when a player connects. I've even gone far enough to disable Metamod and
> Sourcemod, still no change. So, I've come to the conclusion that there is
> nothing I can do.
>
> The machine itself is an i7-Sandybridge with 8 GB of DDR3, OS is Debian.
> Replay is enabled on two of the servers but the third is disabled. The lag
> is at it's worst when multiple players join one server. It is totally
> independent, meaning the lag only occurs on one SRCDS instance when a
> player connects rather than all of them. I've tried monitoring the usage
> when the spikes happen but there is no change in CPU or virtual and
> resident memory. It stays constant the entire time.
>
> Any idea what could be causing this? To rule out that the machine is
> overloaded (which the numbers don't lie, it's nowhere near it's threshold)
> I shut off two of the SRCDS instances. Even then, the lag was still
> occurring. I really hope this wont cause more problems in the future, I
> love TF2 too much to see this happen. :(
>
> On Thu, Mar 8, 2012 at 12:37 AM, ics <[email protected]> wrote:
>
> > I also have 2 different machines running multiple servers. Something
> > happens on player connect that might cause small lag spike for everyone
> on
> > the server.
> >
> > -ics
> >
> > 8.3.2012 6:39, Kyle Sanderson kirjoitti:
> >
> > This is occurring on two different servers, I don't think it's CPU.
> >>
> >> Kyle.
> >>
> >> On Wed, Mar 7, 2012 at 4:37 PM, Jesse Molina<[email protected]>
> >> wrote:
> >>
> >> Use 'htop -d 1' to watch your CPU at a higher resolution. This won't
> >>> catch all bursts, but it is better than writing your own logging app.
> >>>
> >>> Use 'nload -t 10' to watch your interface usage at a higher resolution.
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>> Eric Riemers wrote:
> >>>
> >>> Maybe it's just a setting ..
> >>>>
> >>>> I've got some "lag" issues, it is as if you play the game and then
> send
> >>>> back
> >>>> a few ticks. Then its ok for some time and then it happens again at
> >>>> random.
> >>>> Feels like I set some setting incorrectly, because it really feels
> like
> >>>> you
> >>>> get pushed back a few moments in time.
> >>>>
> >>>> Have this on CS:S, although the TF2 on the same box runs fine for me.
> >>>> (and I
> >>>> just copied over the rate settings and such from tf2 with no luck)
> >>>>
> >>>> Any ideas?
> >>>>
> >>>> Eric
> >>>>
> >>>>
> >>>>_____________________________________________

> ****_________________
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> >>>> please visit:
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> >>>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/**
> >>>> mailman/listinfo/hlds_linux<
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>;;
> >>>> >
> >>>>
> >>>> --
> >>> # Jesse Molina
> >>> # Mail = [email protected]
> >>> # Page = [email protected]
> >>> # Cell = 1.602.323.7608
> >>> # Web = http://www.opendreams.net/****jesse/<;
> http://www.opendreams.net/**jesse/>;;
> >>> <http://www.opendreams.**net/jesse/ <http://www.opendreams.net/jesse/
> >>;
> >>>
> >>>
> >>>
> >>>
> >>>_____________________________________________

> ****_________________
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> >>> please visit:
> >>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/***
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> >>> mailman/listinfo/hlds_linux<
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>;;
> >>> >
> >>>
> >>>_____________________________________________

> **_________________
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> >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>;;
> >>
> >
> >
> >_____________________________________________

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