VALVE: Is there any updates on this? I would love to have it fixed without having to ask someone to code an extension to disable the precaching of MvM stuff. It still only happens on Surf.
> From: [email protected] > To: [email protected] > Date: Thu, 23 Aug 2012 21:33:24 +0200 > Subject: Re: [hlds_linux] Red X'es > > > They seemed to work, but they didn't. > > > Date: Thu, 23 Aug 2012 13:59:53 +0100 > > From: [email protected] > > To: [email protected] > > Subject: Re: [hlds_linux] Red X'es > > > > Would you share the Stripper config you have for this? > > > > Thursday, August 23, 2012, 1:02:12 PM, you wrote: > > > > > I |think| I duct taped a fix for it, kinda. I used Stripper and > > > removed the particle showing. Idk if it works, but I have gotten far > > > less reports about it. Still, VALVE NEEDS TO FIX IT! kthx > > >> From: [email protected] > > >> To: [email protected] > > >> Date: Wed, 22 Aug 2012 22:38:50 +0200 > > >> Subject: Re: [hlds_linux] Red X'es > > > > > > >> This issue is still here. > > > > >> > From: [email protected] > > >> > Date: Wed, 22 Aug 2012 16:13:59 -0400 > > >> > To: [email protected]; [email protected] > > >> > Subject: Re: [hlds_linux] Red X'es > > >> > > > >> > "removing those clientside effects fixed the problem for both me, and > > >> > everyone else playing on my server, oddly enough." > > >> > > > >> > There's nothing odd about that at all, your TF2 client *is* the server > > >> > in > > >> > this instance, so the server has different models than the clients > > >> > playing > > >> > with you. > > >> > > > >> > The server communicates the fact that the model has been replaced with > > >> > a > > >> > 3rd party one to the other players, whos TF2 clients do not have this > > >> > model. So they get a red X. > > >> > > > >> > > > >> > On Tue, Aug 21, 2012 at 5:56 PM, Christian Briggs > > >> > <[email protected]>wrote: > > >> > > > >> > > It wasn't a Sourcemod plugin or anything like that, if that's what > > >> > > you > > >> > > mean, just a simple clientside mod in tf/particles to change the > > >> > > muzzle > > >> > > flash, along with a few other particle effects. Whenever I hosted a > > >> > > listen > > >> > > server on any MVM map, everyone saw the red X's. Wasn't too fun of a > > >> > > game. > > >> > > removing those clientside effects fixed the problem for both me, and > > >> > > everyone else playing on my server, oddly enough. > > >> > > > > >> > > > > >> > > > > >> > > ________________________________ > > >> > > From: frog <[email protected]> > > >> > > To: Half-Life dedicated Linux server mailing list < > > >> > > [email protected]> > > >> > > Sent: Tuesday, August 21, 2012 2:48 PM > > >> > > Subject: Re: [hlds_linux] Red X'es > > >> > > > > >> > > How did you remove the muzzle_flash particle effect? With stripper? > > >> > > If so > > >> > > could you share the config entry for it? > > >> > > > > >> > > Tuesday, August 21, 2012, 6:24:00 PM, you wrote: > > >> > > > > >> > > > Christian Briggs <[email protected]> > > >> > > > I was getting this problem since the MVM update came up. any > > >> > > > shotguns or pistols fired on the mvm maps created a cloud of of X's > > >> > > > around my character. Any other map was fine. Removing the custom > > >> > > > particle effect 'muzzle_flash' is what fixed it for me, so if > > >> > > > you've > > >> > > > got any custom particles, you might want to look into them. > > >> > > > > >> > > > > >> > > > > >> > > > ________________________________ > > >> > > > From: ics <[email protected]> > > >> > > > To: Half-Life dedicated Linux server mailing list > > >> > > > <[email protected]> > > >> > > > Sent: Tuesday, August 21, 2012 10:18 AM > > >> > > > Subject: Re: [hlds_linux] Red X'es > > >> > > > > > >> > > > Sounds like some missing effect or unsupported (that was previouslu > > >> > > > supported damage type. Updating map trigger_hurt damage type will > > >> > > > fix it. > > >> > > > > >> > > > -ics > > >> > > > ----- Alkuperäinen viesti ----- > > >> > > >> i see red X'es on saxton servers where hale jumps in the water > > >> > > >> with > > >> > > hurt. > > >> > > >> vsh_aperture map... dont know a sollution for it. But i would say > > >> > > >> it > > >> > > >> might be map related. > > >> > > > > >> > > >> 2012/8/21 Michael Johansen <[email protected]> > > >> > > > > >> > > >> > > > >> > > >> > Hi > > >> > > >> > Wondering if Valve knows about this, whenever you shoot a > > >> > > >> > hitscan > > >> > > >> > weapon (pistol, shotgun etc) in TF2 thousands of red X'es > > >> > > >> > appear, so > > >> > > >> > far this has only happened on my Surf servers, and the only way > > >> > > >> > to fix > > >> > > >> > it is to restart the server (changing map does not work). And > > >> > > >> > is there > > >> > > >> > a way to fix it? I have tried removing all my plugins, unloading > > >> > > >> > MetaMod and Stripper but no change. > > >> > > >> > > > >> > > >> > _______________________________________________ > > >> > > >> > To unsubscribe, edit your list preferences, or view the list > > >> > > >> > archives, > > >> > > >> > please visit: > > >> > > >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >> > > >> > > > >> > > >> _______________________________________________ > > >> > > >> To unsubscribe, edit your list preferences, or view the list > > >> > > >> archives, > > >> > > >> please visit: > > >> > > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >> > > > > >> > > > _______________________________________________ > > >> > > > To unsubscribe, edit your list preferences, or view the list > > >> > > > archives, > > >> > > please visit: > > >> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >> > > > _______________________________________________ > > >> > > > To unsubscribe, edit your list preferences, or view the list > > >> > > > archives, > > >> > > please visit: > > >> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >> > > _______________________________________________ > > >> > > To unsubscribe, edit your list preferences, or view the list > > >> > > archives, > > >> > > please visit: > > >> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >> > > _______________________________________________ > > >> > > To unsubscribe, edit your list preferences, or view the list > > >> > > archives, > > >> > > please visit: > > >> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >> > > > > >> > _______________________________________________ > > >> > To unsubscribe, edit your list preferences, or view the list archives, > > >> > please visit: > > >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > > > > > > -- > > Best regards, > > frog mailto:[email protected] > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

