Pretty sure it isn't any of those... Nothing installation wise has
changed on our server, yet the red X's appeared in CS:S 2 syncs ago.
Not that I can complain, but they're definitely present there as well.
We're not using Consistency or Pure.

Thanks,
Kyle.

On Mon, Aug 27, 2012 at 3:19 PM, Mart-Jan Reeuwijk <[email protected]> wrote:
>
>
> That is a issue of not hosting the models/skins etc (via whitelisting ).
>
> ..\steam\steamapps\*yourloginname*\team fortress 2\tf\
>
> That folder has one or more of the folders:
> ..\materials\
> ..\models\
> ..\particles\
> ..\scripts\
> ..\sound\
>
> Delete / move those and then start hosting.
>
>
>
>>________________________________
>> From: Tom McClellan <[email protected]>
>>To: Half-Life dedicated Linux server mailing list 
>><[email protected]>
>>Sent: Monday, 27 August 2012, 23:54
>>Subject: Re: [hlds_linux] Red X'es
>>
>>Do a clean install of your server and client, that should fix it. the
>>red x's are from missing files.
>>
>>On Sat, Aug 25, 2012 at 2:43 PM, Michael Johansen <[email protected]> wrote:
>>>
>>> VALVE: Is there any updates on this? I would love to have it fixed without 
>>> having to ask someone to code an extension to disable the precaching of MvM 
>>> stuff. It still only happens on Surf.
>>>
>>>> From: [email protected]
>>>> To: [email protected]
>>>> Date: Thu, 23 Aug 2012 21:33:24 +0200
>>>> Subject: Re: [hlds_linux] Red X'es
>>>>
>>>>
>>>> They seemed to work, but they didn't.
>>>>
>>>> > Date: Thu, 23 Aug 2012 13:59:53 +0100
>>>> > From: [email protected]
>>>> > To: [email protected]
>>>> > Subject: Re: [hlds_linux] Red X'es
>>>> >
>>>> > Would you share the Stripper config you have for this?
>>>> >
>>>> > Thursday, August 23, 2012, 1:02:12 PM, you wrote:
>>>> >
>>>> > > I |think| I duct taped a fix for it, kinda. I used Stripper and
>>>> > > removed the particle showing. Idk if it works, but I have gotten far
>>>> > > less reports about it. Still, VALVE NEEDS TO FIX IT! kthx
>>>> > >> From: [email protected]
>>>> > >> To: [email protected]
>>>> > >> Date: Wed, 22 Aug 2012 22:38:50 +0200
>>>> > >> Subject: Re: [hlds_linux] Red X'es
>>>> >
>>>> >
>>>> > >> This issue is still here.
>>>> >
>>>> > >> > From: [email protected]
>>>> > >> > Date: Wed, 22 Aug 2012 16:13:59 -0400
>>>> > >> > To: [email protected]; [email protected]
>>>> > >> > Subject: Re: [hlds_linux] Red X'es
>>>> > >> >
>>>> > >> > "removing those clientside effects fixed the problem for both me, 
>>>> > >> > and
>>>> > >> > everyone else playing on my server, oddly enough."
>>>> > >> >
>>>> > >> > There's nothing odd about that at all, your TF2 client *is* the 
>>>> > >> > server in
>>>> > >> > this instance, so the server has different models than the clients 
>>>> > >> > playing
>>>> > >> > with you.
>>>> > >> >
>>>> > >> > The server communicates the fact that the model has been replaced 
>>>> > >> > with a
>>>> > >> > 3rd party one to the other players, whos TF2 clients do not have 
>>>> > >> > this
>>>> > >> > model. So they get a red X.
>>>> > >> >
>>>> > >> >
>>>> > >> > On Tue, Aug 21, 2012 at 5:56 PM, Christian Briggs 
>>>> > >> > <[email protected]>wrote:
>>>> > >> >
>>>> > >> > > It wasn't a Sourcemod plugin or anything like that, if that's 
>>>> > >> > > what you
>>>> > >> > > mean, just a simple clientside mod in tf/particles to change the 
>>>> > >> > > muzzle
>>>> > >> > > flash, along with a few other particle effects. Whenever I hosted 
>>>> > >> > > a listen
>>>> > >> > > server on any MVM map, everyone saw the red X's. Wasn't too fun 
>>>> > >> > > of a game.
>>>> > >> > > removing those clientside effects fixed the problem for both me, 
>>>> > >> > > and
>>>> > >> > > everyone else playing on my server, oddly enough.
>>>> > >> > >
>>>> > >> > >
>>>> > >> > >
>>>> > >> > > ________________________________
>>>> > >> > >  From: frog <[email protected]>
>>>> > >> > > To: Half-Life dedicated Linux server mailing list <
>>>> > >> > > [email protected]>
>>>> > >> > > Sent: Tuesday, August 21, 2012 2:48 PM
>>>> > >> > > Subject: Re: [hlds_linux] Red X'es
>>>> > >> > >
>>>> > >> > > How did you remove the muzzle_flash particle effect? With 
>>>> > >> > > stripper? If so
>>>> > >> > > could you share the config entry for it?
>>>> > >> > >
>>>> > >> > > Tuesday, August 21, 2012, 6:24:00 PM, you wrote:
>>>> > >> > >
>>>> > >> > > > Christian Briggs <[email protected]>
>>>> > >> > > > I was getting this problem since the MVM update came up. any
>>>> > >> > > > shotguns or pistols fired on the mvm maps created a cloud of of 
>>>> > >> > > > X's
>>>> > >> > > > around my character. Any other map was fine. Removing the custom
>>>> > >> > > > particle effect 'muzzle_flash' is what fixed it for me, so if 
>>>> > >> > > > you've
>>>> > >> > > > got any custom particles, you might want to look into them.
>>>> > >> > >
>>>> > >> > >
>>>> > >> > >
>>>> > >> > > > ________________________________
>>>> > >> > > >  From: ics <[email protected]>
>>>> > >> > > > To: Half-Life dedicated Linux server mailing list
>>>> > >> > > > <[email protected]>
>>>> > >> > > > Sent: Tuesday, August 21, 2012 10:18 AM
>>>> > >> > > > Subject: Re: [hlds_linux] Red X'es
>>>> > >> > > >
>>>> > >> > > > Sounds like some missing effect or unsupported (that was 
>>>> > >> > > > previouslu
>>>> > >> > > > supported damage type. Updating map trigger_hurt damage type 
>>>> > >> > > > will fix it.
>>>> > >> > >
>>>> > >> > > > -ics
>>>> > >> > > > ----- Alkuperäinen viesti -----
>>>> > >> > > >> i see red X'es on saxton servers where hale jumps in the water 
>>>> > >> > > >> with
>>>> > >> > > hurt.
>>>> > >> > > >> vsh_aperture map... dont know a sollution for it. But i would 
>>>> > >> > > >> say it
>>>> > >> > > >> might be map related.
>>>> > >> > >
>>>> > >> > > >> 2012/8/21 Michael Johansen <[email protected]>
>>>> > >> > >
>>>> > >> > > >> >
>>>> > >> > > >> > Hi
>>>> > >> > > >> > Wondering if Valve knows about this, whenever you shoot a 
>>>> > >> > > >> > hitscan
>>>> > >> > > >> > weapon (pistol, shotgun etc) in TF2 thousands of red X'es 
>>>> > >> > > >> > appear, so
>>>> > >> > > >> > far this has only happened on my Surf servers, and the only 
>>>> > >> > > >> > way to fix
>>>> > >> > > >> > it is to restart the server (changing map does not work). 
>>>> > >> > > >> > And is there
>>>> > >> > > >> > a way to fix it? I have tried removing all my plugins, 
>>>> > >> > > >> > unloading
>>>> > >> > > >> > MetaMod and Stripper but no change.
>>>> > >> > > >> >
>>>> > >> > > >> > _______________________________________________
>>>> > >> > > >> > To unsubscribe, edit your list preferences, or view the list 
>>>> > >> > > >> > archives,
>>>> > >> > > >> > please visit:
>>>> > >> > > >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>> > >> > > >> >
>>>> > >> > > >> _______________________________________________
>>>> > >> > > >> To unsubscribe, edit your list preferences, or view the list 
>>>> > >> > > >> archives,
>>>> > >> > > >> please visit:
>>>> > >> > > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>> > >> > >
>>>> > >> > > > _______________________________________________
>>>> > >> > > > To unsubscribe, edit your list preferences, or view the list 
>>>> > >> > > > archives,
>>>> > >> > > please visit:
>>>> > >> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>> > >> > > > _______________________________________________
>>>> > >> > > > To unsubscribe, edit your list preferences, or view the list 
>>>> > >> > > > archives,
>>>> > >> > > please visit:
>>>> > >> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>> > >> > > _______________________________________________
>>>> > >> > > To unsubscribe, edit your list preferences, or view the list 
>>>> > >> > > archives,
>>>> > >> > > please visit:
>>>> > >> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>> > >> > > _______________________________________________
>>>> > >> > > To unsubscribe, edit your list preferences, or view the list 
>>>> > >> > > archives,
>>>> > >> > > please visit:
>>>> > >> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>> > >> > >
>>>> > >> > _______________________________________________
>>>> > >> > To unsubscribe, edit your list preferences, or view the list 
>>>> > >> > archives, please visit:
>>>> > >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>> > >>
>>>> > >> _______________________________________________
>>>> > >> To unsubscribe, edit your list preferences, or view the list 
>>>> > >> archives, please visit:
>>>> > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>> > >
>>>> > > _______________________________________________
>>>> > > To unsubscribe, edit your list preferences, or view the list archives, 
>>>> > > please visit:
>>>> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>> >
>>>> >
>>>> >
>>>> >
>>>> > --
>>>> > Best regards,
>>>> >  frog                            mailto:[email protected]
>>>> > _______________________________________________
>>>> > To unsubscribe, edit your list preferences, or view the list archives, 
>>>> > please visit:
>>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>>> please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>>_______________________________________________
>>To unsubscribe, edit your list preferences, or view the list archives, please 
>>visit:
>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>>
>>
> _______________________________________________
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> visit:
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