You can use "report_entities" in console and it will show you how many of each entity is on the map, and the total number of entities.

There was also a commmand, -num_edicts INT via command line that used to allow you to increase this.

I haven't tested the command in well over a year, so if it still works now, is beyond me.

Good luck!

----- Original Message ----- From: "ics" <[email protected]> To: "Half-Life dedicated Linux server mailing list" <[email protected]>
Sent: Sunday, December 23, 2012 5:03 PM
Subject: Re: [hlds_linux] Engine error: ED_Alloc: no free edicts


Of course - but if you have a certain size of backpack on your back that you can carry, it's not easy to add extra weight without making it too heavy.

What i'm trying to say is, there are certain limits and going over them will cause issues somewhere, propably way more than now. Source engine has it's limits (especially when it comes down to memory usage) and currently if you see edicts error, those are being hit. Making them bigger is something that Source2 will fix propably address but i believe it's impossible to priovide a workaround on current engine by Valve.

Your options are lowering edicts count by less players, running less entity heavy maps or decreasing extra plugins that generate entities, even temporarely ones.

-ics

23.12.2012 23:50, Essay Tew Phaun kirjoitti:
As long as a 32 player server can be set without "hacks" any issues that
arise should still be fixed.

On Sun, Dec 23, 2012 at 4:05 PM, ics <[email protected]> wrote:

There is no fix. There is limited mount of edicts out there and making the game over 24 slot server or using some plugins that create extra entities
will cause the edicts to fill up and crash the server.

Maps generally have under 1400 dynamic entities (limit is 2047), on top of
that goes all items, rockets, etc dynamic entities that are generated on
the fly. The more players there are, the more entities there are. Thats why
larger servers and plugin heavy ones will crash first. I haven't seen a
crash for ages on my servers but my own client crashes every 2-4 maps and always on mapchange. Though i run only 24 slot servers these days on TF2,
so i won't go over the limit that easily.

-ics

23.12.2012 21:27, Erik-jan Riemers kirjoitti:

I have it from time to time, even on stock maps. It is something I cannot
fix , there is no real fix for it either.

There is however a setting that you can say that if it occurs, it will
restart the server or change maps (to get back to normal) cannot recall
the settings 1.2.3. but I usually set it to changelevel so that if it
occurs its better than having all the clients enduring a crash.

-----Original Message-----
From: hlds_linux-bounces@list.**valvesoftware.com<[email protected]>
[mailto:hlds_linux-bounces@**list.valvesoftware.com<[email protected]>]
On Behalf Of Essay Tew
Phaun
Sent: zondag 23 december 2012 17:59
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Engine error: ED_Alloc: no free edicts

Just had a crash with this and I don't ever remember having a crash
because of running out of edicts before. Anyone else experience this
lately?
______________________________**_________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>

______________________________**_________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>


______________________________**_________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to