For the time that i used them, they worked fine to change the level
though. You can see in the logs "free eddicts remaining 8, till 1/0" then
it just changes the map. It doesn't come to a round reset it just goes
poof without a warning to the next map.
It was never gradually, it was almost instantly. But result may vary :-)

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Kyle
Sanderson
Sent: maandag 24 december 2012 7:05
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Engine error: ED_Alloc: no free edicts

Unfortunately those convars aren't helpful, maybe if you're gradually
reaching the limit they may work. Something like a round reset will still
totally crash the server.

Thanks,
Kyle.


On Sun, Dec 23, 2012 at 3:54 PM, Erik-jan Riemers <[email protected]>
wrote:

> The ones I was talking about..
>
> sv_lowedict_action 0 - no action, 1 - warn to log file, 2 - attempt to
> restart the game, if applicable, 3 - restart the map, 4 - go to the
> next map sv_lowedict_threshold 8 - When only this many edicts are
> free, take the action specified by sv_lowedict_action.
>
> I've even seen idle servers crash on low eddicts (cannot get any more
> tiny map / low eddicts then an idle map)
>
> But for instance, saxton hale servers are my nr 1 troublemaker when it
> comes to the most amounts.. (heavy mods and such)
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Essay
> Tew Phaun
> Sent: zondag 23 december 2012 17:59
> To: Half-Life dedicated Linux server mailing list
> Subject: [hlds_linux] Engine error: ED_Alloc: no free edicts
>
> Just had a crash with this and I don't ever remember having a crash
> because of running out of edicts before. Anyone else experience this
> lately?
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