That's actually a feature of hoodoo. It realizes you've (mistakenly/drunkenly/done-on-a-dare..aly) decided to play hoodoo. By the time stage 3 rolls around the server has had enough of this shit, and just wants to end it asap.
On Tue, Apr 9, 2013 at 11:31 PM, ics <[email protected]> wrote: > That map have had issues before. Valve already reduced entities on it > while back but the carts not moving is still there after the changes. It > doesn't happen always but randomly. There also was anotehr issue related to > carts but i can't remember what it was. It's like pl_hoodoo_final where the > cart is still occasionally (though very rare) moving by itself on round 3, > despite it was somewhat fixed. > > -ics > > 1nsane kirjoitti: > > That one was from pipeline, yes. >> But I also experienced new crashes on some of the other payload servers >> when they weren't really crashing before that update. >> >> >> On Tue, Apr 9, 2013 at 5:12 PM, ics <[email protected]> wrote: >> >> Was this in plr_pipeline? I had to take it off from cycle long ago due to >>> carts getting stuck on stage 3 and not moving despite players trying to >>> do >>> anything. Could be that now the server just crashes if it happens. >>> >>> -ics >>> >>> 1nsane kirjoitti: >>> >>> I've noticed some new crashes on our Payload/Payload Race servers that >>> >>>> might be related to this. >>>> >>>> Some backtraces make it seem as though a cart was blocked by something >>>> and >>>> that caused it to explode. >>>> >>>> #0 0xf001e4f0 in CFuncTrackTrain::Blocked(****CBaseEntity*) () >>>> from /home/tf2/orangebox/tf/bin/****server_srv.so >>>> #1 0xefbfee4c in CBaseEntity::****VPhysicsUpdatePusher(**** >>>> IPhysicsObject*) >>>> () >>>> from /home/tf2/orangebox/tf/bin/****server_srv.so >>>> #2 0xef8e65c2 in CBaseEntity::VPhysicsUpdate(****IPhysicsObject*) () >>>> from /home/tf2/orangebox/tf/bin/****server_srv.so >>>> #3 0xefd53bd2 in PhysFrame(float) () >>>> from /home/tf2/orangebox/tf/bin/****server_srv.so >>>> #4 0xefd53d7a in CPhysicsHook::****FrameUpdatePostEntityThink() () >>>> from /home/tf2/orangebox/tf/bin/****server_srv.so >>>> #5 0xef9763b0 in InvokePerFrameMethod () >>>> from /home/tf2/orangebox/tf/bin/****server_srv.so >>>> #6 0xef9767a7 in IGameSystem::****FrameUpdatePostEntityThinkAllS** >>>> **ystems() >>>> () >>>> from /home/tf2/orangebox/tf/bin/****server_srv.so >>>> >>>> >>>> >>>> On Tue, Apr 9, 2013 at 10:26 AM, Ryan Stecker <[email protected] >>>> >>>>> wrote: >>>>> >>>> I believe that particular changelog is referencing vphysics >>>> improvements. >>>> >>>>> Previously certain code in vphysics wasn't being compiled with any >>>>> optimizations in linux, and now they've been enabled. I can't speak for >>>>> any >>>>> other changes that may have been done, however. >>>>> On Apr 9, 2013 8:13 AM, "Yun Huang Yong" <[email protected]> wrote: >>>>> >>>>> On 4/04/2013 10:08 AM, Eric Smith wrote: >>>>> >>>>>> - Improved performance of Linux dedicated server binaries >>>>>> >>>>>>> Has anyone seen an *increase* in CPU usage since the most recent >>>>>>> >>>>>> (3rd/4th >>>>>> April) update? >>>>>> >>>>>> My players have been complaining of lag and upon investigation the >>>>>> >>>>>> network >>>>> >>>>> is fine and it appears to be a CPU issue. I took a look at my >>>>>> graphite >>>>>> graphs and found that there appears to be have been an increase in CPU >>>>>> usage since the update: >>>>>> >>>>>> https://dl.dropbox.com/u/******8110989/tf2/cpu-usage-post-******<https://dl.dropbox.com/u/****8110989/tf2/cpu-usage-post-****> >>>>>> 20130404.png<https://dl.**dropbox.com/u/**8110989/tf2/** >>>>>> cpu-usage-post-**20130404.png<https://dl.dropbox.com/u/**8110989/tf2/cpu-usage-post-**20130404.png> >>>>>> > >>>>>> < >>>>>> >>>>>> https://dl.dropbox.com/u/****8110989/tf2/cpu-usage-post-**** >>>>> 20130404.png<https://dl.dropbox.com/u/**8110989/tf2/cpu-usage-post-**20130404.png> >>>>> <https://dl.**dropbox.com/u/8110989/tf2/cpu-**usage-post-20130404.png<https://dl.dropbox.com/u/8110989/tf2/cpu-usage-post-20130404.png> >>>>> > >>>>> >>>>>> Note: due to server being in Australia the update was released in the >>>>>> >>>>>> flat >>>>> >>>>> gap between 04/04 and 04/05 on the graph, being ~10am local time. >>>>>> >>>>>> Running on Ubuntu 11.10 64 bit. >>>>>> >>>>>> The server has been running for ~6 months with the same setup and >>>>>> during >>>>>> the period shown the # of players has been roughly the same. The >>>>>> machine >>>>>> runs 3 servers - 2x24p and 1xMvM. >>>>>> >>>>>> Excuse the gaps in the data - the server is fine, there was network >>>>>> >>>>>> issues >>>>> >>>>> with the graphite collector machine causing monitoring data to be >>>>>> lost. >>>>>> >>>>>> cheers, >>>>>> yun >>>>>> >>>>>> ______________________________******_________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> https://list.valvesoftware.******com/cgi-bin/mailman/listinfo/***** >>>>>> *hlds_linux< >>>>>> >>>>>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/*** >>>>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/** >>>>> mailman/listinfo/hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>>>> > >>>>> ______________________________****_________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/*** >>>>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/** >>>>> mailman/listinfo/hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>>>> > >>>>> >>>>> ______________________________****_________________ >>>>> >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/*** >>>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/** >>>> mailman/listinfo/hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>>> > >>>> >>>> >>> ______________________________****_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/*** >>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/** >>> mailman/listinfo/hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>> > >>> >>> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > -- - Gordon Reynolds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

