Never played quickplay, don't ever intend to, my only gripe was after
free2play and it lasted like 5 minutes. I can honestly say that I have no
way to contribute to this arguement. However, I CAN say that instead of a
bitchfest...why dont you all find a solution that is viable and present it
to them. If that wad done already, again I do not know anything in regards
to this situation. They have continuously updated the game with new and
user created content, nerfing and otherwise and the only problem I have is
with a certain population of players who ruin the game for everyone
else...and NO I dont just mean LMAObox users. If anyone killed TF2 it is a
percentage of the people who choose to spend their time there making the
game unplayable.
On May 10, 2016 12:05 AM, "Eli Witt" <[email protected]> wrote:

> Awww, are you ou mad that people who've invested countless hundreds of
> hours and personal dollars into running Valve's game for them have a
> legitimate complaint against valve for acting like a bunch of ignorant
> douchebags?
>
> You can feel free to unsubscrive too.
>
> On Mon, May 9, 2016 at 10:54 PM, Aaron Thompson <[email protected]>
> wrote:
>
> > Can you all go rant somewhere else. Some of us don't have your problems.
> > They have forums for a reason please use them or email them directly.
> > On May 9, 2016 8:14 PM, "Robert Paulson" <[email protected]> wrote:
> >
> > > Why could you not blame Valve? They are 100% fully to blame for the
> > current
> > > state of community servers. I am not sure why you think they had no
> > choice
> > > and no one should complain.
> > >
> > > You cannot expect every single random person to follow the rules. Did
> > Valve
> > > close free2play because servers are being plagued with hackers using
> > > lmaobox and making a new account in 20 seconds? No? Then why are all
> > > community servers being punished for this identical situation?
> > >
> > > The TF2 team was extremely lazy in handling this matter, not even
> willing
> > > to spend 1 hour a month cleaning up reported servers, and decided to
> > "fix"
> > > the issue by essentially giving up. All they had to do was ban a few
> > > servers every month taking up less than an hour of their time. Even if
> > they
> > > cannot get rid of cheating 100%, it would still be better than what
> they
> > > are doing now.
> > >
> > > All we can hope for now is that Overwatch kills TF2 to show them a
> > lesson,
> > > but they would probably just keep trying to emulate Overwatch as much
> as
> > > possible rather than reversing all the decisions they made to kill
> > > community servers.
> > >
> > >
> > >
> > >
> > > On Thu, May 5, 2016 at 12:27 AM, Erik-jan Riemers <[email protected]>
> > > wrote:
> > >
> > > > TF2 had its best time... it would have been longer if not for this.
> As
> > a
> > > > community owner for 8+ years i have always tried to do good by the
> > rules
> > > of
> > > > Valve. Only to find tons of servers that don't obey those rules.
> Valve
> > > > tried its best to counter them but ended up hurting the communities
> > that
> > > > didn't do anything wrong. I can't blame Valve, but the experience is
> > bad
> > > > these days, we used to have a "all maps" server where high division
> > > players
> > > > would come and play, making it interesting for people with skills.
> > Only a
> > > > few 'custom' servers are still alive these days, but haunted by
> > cheaters
> > > > and people that just want to troll and mic spam. No admins are there
> > > > anymore because nobody wants to babysit a server full of kids. Slowly
> > > > closing my TF2 servers. (It's been fun while it lasted)
> > > >
> > > > Regardless, thanks Valve for the times we did have a great experience
> > for
> > > > community's. Perhaps one day we might see a TF3.
> > > >
> > > > 2016-05-05 0:48 GMT+02:00 Vivien FRENOT-MATHEVON <
> > > [email protected]
> > > > >:
> > > >
> > > > > Still waiting for a fix. :(
> > > > >
> > > > > Le jeu. 5 mai 2016 00:11, Andreas Willinger <[email protected]> a
> écrit :
> > > > >
> > > > > > So, Valve, maybe you should update your Wiki and add "temporary"
> as
> > > > > > "forever" (https://developer.valvesoftware.com/wiki/Valve_Time)
> > > > > >
> > > > > > Two years, various suggestions have been posted, like improving
> the
> > > UI,
> > > > > > some
> > > > > > sort of verified server system and others, yet not even a single
> > word
> > > > > from
> > > > > > Valve.
> > > > > >
> > > > > >
> > > > > >
> > > > > > Can we finally get some sort of response or will we wait until
> TF2
> > is
> > > > > > entirely full of braindead, 12 year-old weekend warriors.
> > > > > >
> > > > > >
> > > > > >
> > > > > > Original text for anyone interested:
> > > > > >
> > > > > >
> > > > > >
> > > > > > "At this time, we are keeping the default quickplay option to
> Valve
> > > > > > servers.
> > > > > > However, note that if a player wants to find a server with any of
> > the
> > > > > > supported modifications, then they must land on a community
> server,
> > > > since
> > > > > > Valve servers do not run with these settings."
> > > > > >
> > > > > > Posted by Fletcher Dunn on February 8, 2014.
> > > > > >
> > > > > > _______________________________________________
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