And i pay $5/month for my server so im not crying so much. I can afford to
be patient.
On May 10, 2016 12:51 AM, "Aaron Thompson" <[email protected]> wrote:

> Never played quickplay, don't ever intend to, my only gripe was after
> free2play and it lasted like 5 minutes. I can honestly say that I have no
> way to contribute to this arguement. However, I CAN say that instead of a
> bitchfest...why dont you all find a solution that is viable and present it
> to them. If that wad done already, again I do not know anything in regards
> to this situation. They have continuously updated the game with new and
> user created content, nerfing and otherwise and the only problem I have is
> with a certain population of players who ruin the game for everyone
> else...and NO I dont just mean LMAObox users. If anyone killed TF2 it is a
> percentage of the people who choose to spend their time there making the
> game unplayable.
> On May 10, 2016 12:05 AM, "Eli Witt" <[email protected]> wrote:
>
>> Awww, are you ou mad that people who've invested countless hundreds of
>> hours and personal dollars into running Valve's game for them have a
>> legitimate complaint against valve for acting like a bunch of ignorant
>> douchebags?
>>
>> You can feel free to unsubscrive too.
>>
>> On Mon, May 9, 2016 at 10:54 PM, Aaron Thompson <[email protected]>
>> wrote:
>>
>> > Can you all go rant somewhere else. Some of us don't have your problems.
>> > They have forums for a reason please use them or email them directly.
>> > On May 9, 2016 8:14 PM, "Robert Paulson" <[email protected]> wrote:
>> >
>> > > Why could you not blame Valve? They are 100% fully to blame for the
>> > current
>> > > state of community servers. I am not sure why you think they had no
>> > choice
>> > > and no one should complain.
>> > >
>> > > You cannot expect every single random person to follow the rules. Did
>> > Valve
>> > > close free2play because servers are being plagued with hackers using
>> > > lmaobox and making a new account in 20 seconds? No? Then why are all
>> > > community servers being punished for this identical situation?
>> > >
>> > > The TF2 team was extremely lazy in handling this matter, not even
>> willing
>> > > to spend 1 hour a month cleaning up reported servers, and decided to
>> > "fix"
>> > > the issue by essentially giving up. All they had to do was ban a few
>> > > servers every month taking up less than an hour of their time. Even if
>> > they
>> > > cannot get rid of cheating 100%, it would still be better than what
>> they
>> > > are doing now.
>> > >
>> > > All we can hope for now is that Overwatch kills TF2 to show them a
>> > lesson,
>> > > but they would probably just keep trying to emulate Overwatch as much
>> as
>> > > possible rather than reversing all the decisions they made to kill
>> > > community servers.
>> > >
>> > >
>> > >
>> > >
>> > > On Thu, May 5, 2016 at 12:27 AM, Erik-jan Riemers <[email protected]>
>> > > wrote:
>> > >
>> > > > TF2 had its best time... it would have been longer if not for this.
>> As
>> > a
>> > > > community owner for 8+ years i have always tried to do good by the
>> > rules
>> > > of
>> > > > Valve. Only to find tons of servers that don't obey those rules.
>> Valve
>> > > > tried its best to counter them but ended up hurting the communities
>> > that
>> > > > didn't do anything wrong. I can't blame Valve, but the experience is
>> > bad
>> > > > these days, we used to have a "all maps" server where high division
>> > > players
>> > > > would come and play, making it interesting for people with skills.
>> > Only a
>> > > > few 'custom' servers are still alive these days, but haunted by
>> > cheaters
>> > > > and people that just want to troll and mic spam. No admins are there
>> > > > anymore because nobody wants to babysit a server full of kids.
>> Slowly
>> > > > closing my TF2 servers. (It's been fun while it lasted)
>> > > >
>> > > > Regardless, thanks Valve for the times we did have a great
>> experience
>> > for
>> > > > community's. Perhaps one day we might see a TF3.
>> > > >
>> > > > 2016-05-05 0:48 GMT+02:00 Vivien FRENOT-MATHEVON <
>> > > [email protected]
>> > > > >:
>> > > >
>> > > > > Still waiting for a fix. :(
>> > > > >
>> > > > > Le jeu. 5 mai 2016 00:11, Andreas Willinger <[email protected]> a
>> écrit :
>> > > > >
>> > > > > > So, Valve, maybe you should update your Wiki and add
>> "temporary" as
>> > > > > > "forever" (https://developer.valvesoftware.com/wiki/Valve_Time)
>> > > > > >
>> > > > > > Two years, various suggestions have been posted, like improving
>> the
>> > > UI,
>> > > > > > some
>> > > > > > sort of verified server system and others, yet not even a single
>> > word
>> > > > > from
>> > > > > > Valve.
>> > > > > >
>> > > > > >
>> > > > > >
>> > > > > > Can we finally get some sort of response or will we wait until
>> TF2
>> > is
>> > > > > > entirely full of braindead, 12 year-old weekend warriors.
>> > > > > >
>> > > > > >
>> > > > > >
>> > > > > > Original text for anyone interested:
>> > > > > >
>> > > > > >
>> > > > > >
>> > > > > > "At this time, we are keeping the default quickplay option to
>> Valve
>> > > > > > servers.
>> > > > > > However, note that if a player wants to find a server with any
>> of
>> > the
>> > > > > > supported modifications, then they must land on a community
>> server,
>> > > > since
>> > > > > > Valve servers do not run with these settings."
>> > > > > >
>> > > > > > Posted by Fletcher Dunn on February 8, 2014.
>> > > > > >
>> > > > > > _______________________________________________
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>> > > > > >
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