umm, no, I guess
as long I can remember, I don't think I've ever have problems on
performance with stock drivers or MD (like having some lags on the
recent discussions, etc)

On Jun 26, 9:37 am, tribaljet <[email protected]> wrote:
> Aside from not being able to run opengl apps with V1.1E, have you had
> any other issues? There have been reports of buggy behaviour, and you
> should use V1.1 as it is a solid driver.
>
> As long as there is the will to learn, you will always discover
> something new that opens even more questions :) And your english is
> quite good, it isn't my native language as well so I understand why
> you say that.
>
> hussam is right, you must get permission to publish a driver, and even
> more when you're modifying someones work, in this case Angelic.
>
> On Jun 26, 3:26 am, Kiki <[email protected]> wrote:
>
> > I was having a little time to experiment with the driver, and this is
> > what I found:
>
> > - the driver seems to work with addgame.reg value 2 (tested on Lineage
> > II Official Indonesia. it's the only game I have for testing the SW
> > TnL, so I'm sorry if this info is not very helpful), although I don't
> > know how much the FPS difference compared to [v1.1E, value 1] or
> > [v1.1, value 1] because I don't know how to do it :(
>
> > - quoting the first post:
> >   "theoretically full openGL support / partial BUT with bug free by
> > alternating the OpenGL device to use ig4dev32.dll instead of
> > ig4icd32.dll"
>
> >   with the original (untouched) v1.1E, just like most of the member, I
> > have no luck on OpenGL.
> >   when I run OpenGL Extension Viewer 3.22, it shows 2 outputs of "GDI
> > Generic, OpenGL version 1.1"
>
> >   because of my curiousity, I try to change a line from v1.1E .inf
> > that was changed from v1.1, that is "HKR,, OpenGLDriverName,
> > %REG_MULTI_SZ%, ig4dev32.dll" (from [OpenGL.AddReg] section)
>
> >   I change it from "ig4dev32.dll" to "ig4icd.dll" (so now it's
> > identical with v1.1, at least on this line)
>
> >   I reinstall the driver, and run the OpenGL Extension Viewer again
> >   now I have 1 output of "GDI Generic, OpenGL version 1.1", and 1
> > output of "Intel 945GM, OpenGL version 1.4"
>
> > - I'm also curious with the description of those 2 files:
> >   ig4dev32.dll => OpenGL(R) Device Driver for Intel(R) Graphics
> > Accelerator
> >   ig4icd32.dll => OpenGL(R) Driver for Intel(R) Graphics Accelerator
>
> > I'm not a computer expert like most of the members here (I'm just a
> > kid who sometimes have so much curiousity ^_^'), but I hope this can
> > be some useful infos. and sorry for my bad English, it's not my native
> > language :(
>
> > (if I've done something very bad on the forum because of my
> > curiousity, or even breaking some laws because of my experiment, let
> > me know and hopefully someone can teach me, because I'm still learning
>
> > >_<)
>
>

-- 
9xx SOLDIERS SANS FRONTIERS

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