no, ...or at least, I haven't got any problem yet, besides the OpenGL

On Jun 26, 10:42 am, tribaljet <[email protected]> wrote:
> I meant with V1.1E
>
> On Jun 26, 4:36 am, Kiki <[email protected]> wrote:
>
> > umm, no, I guess
> > as long I can remember, I don't think I've ever have problems on
> > performance with stock drivers or MD (like having some lags on the
> > recent discussions, etc)
>
> > On Jun 26, 9:37 am, tribaljet <[email protected]> wrote:
>
> > > Aside from not being able to run opengl apps with V1.1E, have you had
> > > any other issues? There have been reports of buggy behaviour, and you
> > > should use V1.1 as it is a solid driver.
>
> > > As long as there is the will to learn, you will always discover
> > > something new that opens even more questions :) And your english is
> > > quite good, it isn't my native language as well so I understand why
> > > you say that.
>
> > > hussam is right, you must get permission to publish a driver, and even
> > > more when you're modifying someones work, in this case Angelic.
>
> > > On Jun 26, 3:26 am, Kiki <[email protected]> wrote:
>
> > > > I was having a little time to experiment with the driver, and this is
> > > > what I found:
>
> > > > - the driver seems to work with addgame.reg value 2 (tested on Lineage
> > > > II Official Indonesia. it's the only game I have for testing the SW
> > > > TnL, so I'm sorry if this info is not very helpful), although I don't
> > > > know how much the FPS difference compared to [v1.1E, value 1] or
> > > > [v1.1, value 1] because I don't know how to do it :(
>
> > > > - quoting the first post:
> > > >   "theoretically full openGL support / partial BUT with bug free by
> > > > alternating the OpenGL device to use ig4dev32.dll instead of
> > > > ig4icd32.dll"
>
> > > >   with the original (untouched) v1.1E, just like most of the member, I
> > > > have no luck on OpenGL.
> > > >   when I run OpenGL Extension Viewer 3.22, it shows 2 outputs of "GDI
> > > > Generic, OpenGL version 1.1"
>
> > > >   because of my curiousity, I try to change a line from v1.1E .inf
> > > > that was changed from v1.1, that is "HKR,, OpenGLDriverName,
> > > > %REG_MULTI_SZ%, ig4dev32.dll" (from [OpenGL.AddReg] section)
>
> > > >   I change it from "ig4dev32.dll" to "ig4icd.dll" (so now it's
> > > > identical with v1.1, at least on this line)
>
> > > >   I reinstall the driver, and run the OpenGL Extension Viewer again
> > > >   now I have 1 output of "GDI Generic, OpenGL version 1.1", and 1
> > > > output of "Intel 945GM, OpenGL version 1.4"
>
> > > > - I'm also curious with the description of those 2 files:
> > > >   ig4dev32.dll => OpenGL(R) Device Driver for Intel(R) Graphics
> > > > Accelerator
> > > >   ig4icd32.dll => OpenGL(R) Driver for Intel(R) Graphics Accelerator
>
> > > > I'm not a computer expert like most of the members here (I'm just a
> > > > kid who sometimes have so much curiousity ^_^'), but I hope this can
> > > > be some useful infos. and sorry for my bad English, it's not my native
> > > > language :(
>
> > > > (if I've done something very bad on the forum because of my
> > > > curiousity, or even breaking some laws because of my experiment, let
> > > > me know and hopefully someone can teach me, because I'm still learning
>
> > > > >_<)
>
>

-- 
9xx SOLDIERS SANS FRONTIERS

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