I meant with V1.1E On Jun 26, 4:36 am, Kiki <[email protected]> wrote: > umm, no, I guess > as long I can remember, I don't think I've ever have problems on > performance with stock drivers or MD (like having some lags on the > recent discussions, etc) > > On Jun 26, 9:37 am, tribaljet <[email protected]> wrote: > > > Aside from not being able to run opengl apps with V1.1E, have you had > > any other issues? There have been reports of buggy behaviour, and you > > should use V1.1 as it is a solid driver. > > > As long as there is the will to learn, you will always discover > > something new that opens even more questions :) And your english is > > quite good, it isn't my native language as well so I understand why > > you say that. > > > hussam is right, you must get permission to publish a driver, and even > > more when you're modifying someones work, in this case Angelic. > > > On Jun 26, 3:26 am, Kiki <[email protected]> wrote: > > > > I was having a little time to experiment with the driver, and this is > > > what I found: > > > > - the driver seems to work with addgame.reg value 2 (tested on Lineage > > > II Official Indonesia. it's the only game I have for testing the SW > > > TnL, so I'm sorry if this info is not very helpful), although I don't > > > know how much the FPS difference compared to [v1.1E, value 1] or > > > [v1.1, value 1] because I don't know how to do it :( > > > > - quoting the first post: > > > "theoretically full openGL support / partial BUT with bug free by > > > alternating the OpenGL device to use ig4dev32.dll instead of > > > ig4icd32.dll" > > > > with the original (untouched) v1.1E, just like most of the member, I > > > have no luck on OpenGL. > > > when I run OpenGL Extension Viewer 3.22, it shows 2 outputs of "GDI > > > Generic, OpenGL version 1.1" > > > > because of my curiousity, I try to change a line from v1.1E .inf > > > that was changed from v1.1, that is "HKR,, OpenGLDriverName, > > > %REG_MULTI_SZ%, ig4dev32.dll" (from [OpenGL.AddReg] section) > > > > I change it from "ig4dev32.dll" to "ig4icd.dll" (so now it's > > > identical with v1.1, at least on this line) > > > > I reinstall the driver, and run the OpenGL Extension Viewer again > > > now I have 1 output of "GDI Generic, OpenGL version 1.1", and 1 > > > output of "Intel 945GM, OpenGL version 1.4" > > > > - I'm also curious with the description of those 2 files: > > > ig4dev32.dll => OpenGL(R) Device Driver for Intel(R) Graphics > > > Accelerator > > > ig4icd32.dll => OpenGL(R) Driver for Intel(R) Graphics Accelerator > > > > I'm not a computer expert like most of the members here (I'm just a > > > kid who sometimes have so much curiousity ^_^'), but I hope this can > > > be some useful infos. and sorry for my bad English, it's not my native > > > language :( > > > > (if I've done something very bad on the forum because of my > > > curiousity, or even breaking some laws because of my experiment, let > > > me know and hopefully someone can teach me, because I'm still learning > > > > >_<) > >
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