I am confused here. Does this mean one can develop an iphone app using Macromedia Flash or not? Is it just a cheesy workaround? Thanks Please explain
Mships asks the world for daily Kindnesses. http://mships.com Follow instructions. Rated G. On Nov 16, 2009, at 5:09 PM, karl prosser wrote: > well flash is intepretted, that is what the player is. So when they are > compiling, they are actually building the equivilant of an EXE. for flash > player that would be pointless, since to watch anything in flash you would > have to install an EXE. but for an iphone it works great because 1) compiled > is faster and uses less resources than interpretted, 2) Apple won't allow > anything that runs interpretted code, 3) it allows developers to turn their > flash apps into self contained apps, each being a unique items on the app > store. > > Also i think they expose iphones SDKs to the "flash app", so that you can do > specific things. > > On Mon, Nov 16, 2009 at 3:05 PM, Rémi Grumeau <[email protected]> wrote: > Didn't tested it yet so can't give the advice to use or not to use. > btw, as a flash dev since flash 4, i can't really see how they manage > to compile in native iPhone app from Flash without using a Flash > player / VM somewhere... which will be for sure a CPU/battery life > killer. > > Remi > > Le 16 nov. 09 à 22:35, Corey Loving a écrit : > > > Guys I just heard about adobe flash cs5 being able to make iphone > > apps. THis is perfect for me! I wanted my book to be like a simple web > > page made in flash and now i can actually do that with flash cs5 > > without having to buy a mac. Im so happy, I cant believe no one told > > me about this here>: ) > > > > On Nov 10, 11:17 am, Daniel Larkin <[email protected]> wrote: > >> very interesting Remi! > >> > >> On Tue, Nov 10, 2009 at 7:09 PM, Remi Grumeau > >> <[email protected]> wrote: > >>> Check out http://www.armaniexchange.com/mobile.do > >>> E-commerce mobile website with online payment :) > >> > >>> On Tue, Nov 10, 2009 at 20:00, Daniel Larkin > >>> <[email protected]> > >>> wrote: > >> > >>>> Remi makes a very interesting point about using a html5 local > >>>> storage > >>>> and the prepaid login area. It may or may not be suitable for the > >>>> original poster, but I could certainly imagine a scenario where you > >>>> offer an iPhone ( and lets not forget Android, Palm Pre, etc) > >>>> webapp > >>>> experience where a person could read the first 2 or 3 chapters free > >>>> and then have to pay to get the remainder in the secured logged in > >>>> area (without advertising). However, I'm not clear how you could > >>>> make > >>>> this payment/transaction a "good or impulsive" user experience on > >>>> the > >>>> phone itself? What we need is something like an IUI themed paypal > >>>> page > >>>> after the user clicks on the "Buy-it Now" button within the > >>>> webapp. > >>>> Not sure how well it would work? Anybody have any thoughts? > >> > >>>> The key point for the original poster is that developing such a > >>>> webapp > >>>> would probably only take a few days at most, and then you could > >>>> subsequently develop a native app. > >> > >>>> On Tue, Nov 10, 2009 at 6:31 PM, Remi Grumeau > >>>> <[email protected]> > >>>> wrote: > >>>>> Actually yes, you're in the wrong group if you're seeking native > >>>>> app > >>>>> development tips 'n tricks :) > >>>>> If i understood well, what you want to create is a bundle PDF > >>>>> reader+ > >>>>> one > >>>>> PDF file. All in one app > >>>>> People will have to download it by the AppStore anyhow ,and an > >>>>> app > 6 > >>>>> mb > >>>>> can't be downloaded by 3G but needs wifi or connected to iTunes. > >>>>> This is > >>>>> not > >>>>> true with web-based app. Also, you can create a prepaid personnal > >>>>> account > >>>>> access on a mobile website. Advantage ? More than 1000 bucks not > >>>>> to > >>>>> spend > >>>>> (get an Apple Dev ID + Mac) and the ability to make a standard web > >>>>> access > >>>>> also. iUi + Google App Engine can now provide offline re-access > >>>>> too. > >>>>> You should also know that each appstore validation procedure can > >>>>> take > >>>>> more > >>>>> than 3 weeks, each time. > >> > >>>>> On Tue, Nov 10, 2009 at 17:27, Corey Loving > >>>>> <[email protected]> wrote: > >> > >>>>>> Thanks guys, now I understand the difference. I want to do a > >>>>>> native > >>>>>> app then because I want to sell mybookon the app store. I > >>>>>> understand > >>>>>> I need a mac for that. > >> > >>>>>> Remi, what I want to do is just make a SUPER simple app. I want > >>>>>> to > >>>>>> turn mybookinto an app so readers can have it on the go without > >>>>>> needing the internet to read it. It's simple, you click the > >>>>>> app, you > >>>>>> get chapters to select from, you select a chapter, read a page, > >>>>>> click > >>>>>> next to go to the next page. I've already seen it done a few > >>>>>> times. Im > >>>>>> guessing the only coding I would need to know is how to make > >>>>>> it so > >>>>>> the reader clicks Next to go to the next page, or chapter. > >> > >>>>>> Also, I just realized this is a web dev group, so am i in the > >>>>>> wrong > >>>>>> place guys? > >> > >>>>>> On Nov 10, 7:09 am, Remi Grumeau <[email protected]> wrote: > >>>>>>> Humm ... in a more technical way, a web app is of course web- > >>>>>>> based, > >>>>>>> using > >>>>>>> web languages (HTML, CSS, Javascript, PHP, ASP, Perl, > >>>>>>> Ruby, ...). So > >>>>>>> you > >>>>>>> have an instant updates, you don't need a mac to develop it, > >>>>>>> you have > >>>>>>> to > >>>>>>> go > >>>>>>> throw the appstore validation program and fees, can manage your > >>>>>>> "website" by > >>>>>>> a CMS, etc ... > >> > >>>>>>> A native application is coded in ObjectiveC, need a mac > >>>>>>> because the > >>>>>>> SDK > >>>>>>> in > >>>>>>> available for MacOS X only, but provides you access to all > >>>>>>> native > >>>>>>> components > >>>>>>> of the phone and datas stored in it (camera, accelerometer, > >>>>>>> calendar > >>>>>>> but > >>>>>>> also emails, photos, videos, addressbook, ...). > >> > >>>>>>> GPS and Geolocalisation is another story since it's provided > >>>>>>> also wit > >>>>>>> HTML > >>>>>>> 5. > >> > >>>>>>> If you have no C++ or Java or Objective C skills, go web > >>>>>>> If you don't need native components features, go web > >>>>>>> If you need to be present in the AppStore due to marketing > >>>>>>> reason, go > >>>>>>> app > >>>>>>> If you need to use the camera, stored datas, ... go app > >> > >>>>>>> My 0,02 $ > >> > >>>>>>> and if you really don't know, explain us what is your project > >>>>>>> and > >>>>>>> perhaps we > >>>>>>> can help you to make the right decision > >> > >>>>>>> On Tue, Nov 10, 2009 at 15:37, Peter Jennings > >>>>>>> <[email protected]> > >>>>>>> wrote: > >> > >>>>>>>> On Mon, Nov 9, 2009 at 7:02 AM, Corey Loving > >>>>>>>> <[email protected]> > >>>>>>>> wrote: > >> > >>>>>>>>> Guys what exactly is the different between a iphone web app > >>>>>>>>> and a > >>>>>>>>> iphone app on the istore? I keep seeing this on the sites > >>>>>>>>> you guys > >>>>>>>>> sent me, but i dont understand. > >> > >>>>>>>> A web app is a web site formatted to look good on the iPhone or > >>>>>>>> iPod. > >>>>>>>> In > >>>>>>>> general they are free. They are not listed in the iStore, but > >>>>>>>> they > >>>>>>>> are > >>>>>>>> listed in Apple's webapp directory. Usually they only run when > >>>>>>>> connected to > >>>>>>>> the internet, but they can be designed to run without a > >>>>>>>> connection. > >>>>>>>> They > >>>>>>>> often contain advertising, sometimes for istore apps which > >>>>>>>> aren't > >>>>>>>> free > >>>>>>>> and > >>>>>>>> have more functionality. > >> > >>>>>>>> An iPhone app in the istore is a program that runs on the > >>>>>>>> iPhone or > >>>>>>>> iPod. > >>>>>>>> They can be free or sold for anywhere between $0.99 and > >>>>>>>> $999.99. > >>>>>>>> Usually > >>>>>>>> they run offline but many apps require a connection for data > >>>>>>>> that > >>>>>>>> changes or > >>>>>>>> social media interaction. > > > > -- > > > > You received this message because you are subscribed to the Google > > Groups "iPhoneWebDev" group. > > To post to this group, send email to [email protected]. > > To unsubscribe from this group, send email to > > [email protected] > > . > > For more options, visit this group at > > http://groups.google.com/group/iphonewebdev?hl= > > . > > > > > > -- > > You received this message because you are subscribed to the Google Groups > "iPhoneWebDev" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/iphonewebdev?hl=. > > > > > -- > > You received this message because you are subscribed to the Google Groups > "iPhoneWebDev" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/iphonewebdev?hl=. -- You received this message because you are subscribed to the Google Groups "iPhoneWebDev" group. 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