Didn't tested it yet so can't give the advice to use or not to use.
btw, as a flash dev since flash 4, i can't really see how they manage  
to compile in native iPhone app from Flash without using a Flash  
player / VM somewhere... which will be for sure a CPU/battery life  
killer.

Remi

Le 16 nov. 09 à 22:35, Corey Loving a écrit :

> Guys I just heard about adobe flash cs5 being able to make iphone
> apps. THis is perfect for me! I wanted my book to be like a simple web
> page made in flash  and now i can actually do that with flash cs5
> without having to buy a mac. Im so happy, I cant believe no one told
> me about this here>: )
>
> On Nov 10, 11:17 am, Daniel Larkin <[email protected]> wrote:
>> very interesting Remi!
>>
>> On Tue, Nov 10, 2009 at 7:09 PM, Remi Grumeau  
>> <[email protected]> wrote:
>>> Check out http://www.armaniexchange.com/mobile.do
>>> E-commerce mobile website with online payment :)
>>
>>> On Tue, Nov 10, 2009 at 20:00, Daniel Larkin  
>>> <[email protected]>
>>> wrote:
>>
>>>> Remi makes a very interesting point about using a html5 local  
>>>> storage
>>>> and the prepaid login area. It may or may not be suitable for the
>>>> original poster, but I could certainly imagine a scenario where you
>>>> offer an iPhone ( and lets not forget Android, Palm Pre, etc)  
>>>> webapp
>>>> experience where a person could read the first 2 or 3 chapters free
>>>> and then have to pay to get the remainder in the secured logged in
>>>> area (without advertising). However, I'm not clear how you could  
>>>> make
>>>> this payment/transaction a "good or impulsive" user experience on  
>>>> the
>>>> phone itself? What we need is something like an IUI themed paypal  
>>>> page
>>>> after the user clicks on the  "Buy-it Now" button within the  
>>>> webapp.
>>>> Not sure how well it would work? Anybody have any thoughts?
>>
>>>> The key point for the original poster is that developing such a  
>>>> webapp
>>>> would probably only take a few days at most, and then you could
>>>> subsequently develop a native app.
>>
>>>> On Tue, Nov 10, 2009 at 6:31 PM, Remi Grumeau  
>>>> <[email protected]>
>>>> wrote:
>>>>> Actually yes, you're in the wrong group if you're seeking native  
>>>>> app
>>>>> development tips 'n tricks :)
>>>>> If i understood well, what you want to create is a bundle PDF  
>>>>> reader+
>>>>> one
>>>>> PDF file. All in one app
>>>>> People will have to download it by the AppStore anyhow ,and an  
>>>>> app > 6
>>>>> mb
>>>>> can't be downloaded by 3G but needs wifi or connected to iTunes.  
>>>>> This is
>>>>> not
>>>>> true with web-based app. Also, you can create a prepaid personnal
>>>>> account
>>>>> access on a mobile website. Advantage ? More than 1000 bucks not  
>>>>> to
>>>>> spend
>>>>> (get an Apple Dev ID + Mac) and the ability to make a standard web
>>>>> access
>>>>> also. iUi + Google App Engine can now provide offline re-access  
>>>>> too.
>>>>> You should also know that each appstore validation procedure can  
>>>>> take
>>>>> more
>>>>> than 3 weeks, each time.
>>
>>>>> On Tue, Nov 10, 2009 at 17:27, Corey Loving  
>>>>> <[email protected]> wrote:
>>
>>>>>> Thanks guys, now I understand the difference. I want to do a  
>>>>>> native
>>>>>> app then because I want to sell mybookon the app store. I  
>>>>>> understand
>>>>>> I need a mac for that.
>>
>>>>>> Remi, what I want to do is just make a SUPER simple app. I want  
>>>>>> to
>>>>>> turn mybookinto an app so readers can have it on the go without
>>>>>> needing the internet to read it. It's simple, you click the  
>>>>>> app, you
>>>>>> get chapters to select from, you select a chapter, read a page,  
>>>>>> click
>>>>>> next to go to the next page. I've already seen it done a few  
>>>>>> times. Im
>>>>>> guessing the only coding  I would need to know is how to make  
>>>>>> it so
>>>>>> the reader clicks Next to go to the next page, or chapter.
>>
>>>>>> Also, I just realized this is a web dev group, so am i in the  
>>>>>> wrong
>>>>>> place guys?
>>
>>>>>> On Nov 10, 7:09 am, Remi Grumeau <[email protected]> wrote:
>>>>>>> Humm ... in a more technical way, a web app is of course web- 
>>>>>>> based,
>>>>>>> using
>>>>>>> web languages (HTML, CSS, Javascript, PHP, ASP, Perl,  
>>>>>>> Ruby, ...). So
>>>>>>> you
>>>>>>> have an instant updates, you don't need a mac to develop it,  
>>>>>>> you have
>>>>>>> to
>>>>>>> go
>>>>>>> throw the appstore validation program and fees, can manage your
>>>>>>> "website" by
>>>>>>> a CMS, etc ...
>>
>>>>>>> A native application is coded in ObjectiveC, need a mac  
>>>>>>> because the
>>>>>>> SDK
>>>>>>> in
>>>>>>> available for MacOS X only, but provides you access to all  
>>>>>>> native
>>>>>>> components
>>>>>>> of the phone and datas stored in it (camera, accelerometer,  
>>>>>>> calendar
>>>>>>> but
>>>>>>> also emails, photos, videos, addressbook, ...).
>>
>>>>>>> GPS and Geolocalisation is another story since it's provided  
>>>>>>> also wit
>>>>>>> HTML
>>>>>>> 5.
>>
>>>>>>> If you have no C++ or Java or Objective C skills, go web
>>>>>>> If you don't need native components features, go web
>>>>>>> If you need to be present in the AppStore due to marketing  
>>>>>>> reason, go
>>>>>>> app
>>>>>>> If you need to use the camera, stored datas, ... go app
>>
>>>>>>> My 0,02 $
>>
>>>>>>> and if you really don't know, explain us what is your project  
>>>>>>> and
>>>>>>> perhaps we
>>>>>>> can help you to make the right decision
>>
>>>>>>> On Tue, Nov 10, 2009 at 15:37, Peter Jennings  
>>>>>>> <[email protected]>
>>>>>>> wrote:
>>
>>>>>>>> On Mon, Nov 9, 2009 at 7:02 AM, Corey Loving  
>>>>>>>> <[email protected]>
>>>>>>>> wrote:
>>
>>>>>>>>> Guys what exactly is the different between a iphone web app  
>>>>>>>>> and a
>>>>>>>>> iphone app on the istore? I keep seeing this on the sites  
>>>>>>>>> you guys
>>>>>>>>> sent me, but i dont understand.
>>
>>>>>>>> A web app is a web site formatted to look good on the iPhone or
>>>>>>>> iPod.
>>>>>>>> In
>>>>>>>> general they are free. They are not listed in the iStore, but  
>>>>>>>> they
>>>>>>>> are
>>>>>>>> listed in Apple's webapp directory. Usually they only run when
>>>>>>>> connected to
>>>>>>>> the internet, but they can be designed to run without a  
>>>>>>>> connection.
>>>>>>>> They
>>>>>>>> often contain advertising, sometimes for istore apps which  
>>>>>>>> aren't
>>>>>>>> free
>>>>>>>> and
>>>>>>>> have more functionality.
>>
>>>>>>>> An iPhone app in the istore is a program that runs on the  
>>>>>>>> iPhone or
>>>>>>>> iPod.
>>>>>>>> They can be free or sold for anywhere between $0.99 and  
>>>>>>>> $999.99.
>>>>>>>> Usually
>>>>>>>> they run offline but many apps require a connection for data  
>>>>>>>> that
>>>>>>>> changes or
>>>>>>>> social media interaction.
>
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