well flash is intepretted, that is what the player is. So when they are compiling, they are actually building the equivilant of an EXE. for flash player that would be pointless, since to watch anything in flash you would have to install an EXE. but for an iphone it works great because 1) compiled is faster and uses less resources than interpretted, 2) Apple won't allow anything that runs interpretted code, 3) it allows developers to turn their flash apps into self contained apps, each being a unique items on the app store.
Also i think they expose iphones SDKs to the "flash app", so that you can do specific things. On Mon, Nov 16, 2009 at 3:05 PM, Rémi Grumeau <[email protected]>wrote: > Didn't tested it yet so can't give the advice to use or not to use. > btw, as a flash dev since flash 4, i can't really see how they manage > to compile in native iPhone app from Flash without using a Flash > player / VM somewhere... which will be for sure a CPU/battery life > killer. > > Remi > > Le 16 nov. 09 à 22:35, Corey Loving a écrit : > > > Guys I just heard about adobe flash cs5 being able to make iphone > > apps. THis is perfect for me! I wanted my book to be like a simple web > > page made in flash and now i can actually do that with flash cs5 > > without having to buy a mac. Im so happy, I cant believe no one told > > me about this here>: ) > > > > On Nov 10, 11:17 am, Daniel Larkin <[email protected]> wrote: > >> very interesting Remi! > >> > >> On Tue, Nov 10, 2009 at 7:09 PM, Remi Grumeau > >> <[email protected]> wrote: > >>> Check out http://www.armaniexchange.com/mobile.do > >>> E-commerce mobile website with online payment :) > >> > >>> On Tue, Nov 10, 2009 at 20:00, Daniel Larkin > >>> <[email protected]> > >>> wrote: > >> > >>>> Remi makes a very interesting point about using a html5 local > >>>> storage > >>>> and the prepaid login area. It may or may not be suitable for the > >>>> original poster, but I could certainly imagine a scenario where you > >>>> offer an iPhone ( and lets not forget Android, Palm Pre, etc) > >>>> webapp > >>>> experience where a person could read the first 2 or 3 chapters free > >>>> and then have to pay to get the remainder in the secured logged in > >>>> area (without advertising). However, I'm not clear how you could > >>>> make > >>>> this payment/transaction a "good or impulsive" user experience on > >>>> the > >>>> phone itself? What we need is something like an IUI themed paypal > >>>> page > >>>> after the user clicks on the "Buy-it Now" button within the > >>>> webapp. > >>>> Not sure how well it would work? Anybody have any thoughts? > >> > >>>> The key point for the original poster is that developing such a > >>>> webapp > >>>> would probably only take a few days at most, and then you could > >>>> subsequently develop a native app. > >> > >>>> On Tue, Nov 10, 2009 at 6:31 PM, Remi Grumeau > >>>> <[email protected]> > >>>> wrote: > >>>>> Actually yes, you're in the wrong group if you're seeking native > >>>>> app > >>>>> development tips 'n tricks :) > >>>>> If i understood well, what you want to create is a bundle PDF > >>>>> reader+ > >>>>> one > >>>>> PDF file. All in one app > >>>>> People will have to download it by the AppStore anyhow ,and an > >>>>> app > 6 > >>>>> mb > >>>>> can't be downloaded by 3G but needs wifi or connected to iTunes. > >>>>> This is > >>>>> not > >>>>> true with web-based app. Also, you can create a prepaid personnal > >>>>> account > >>>>> access on a mobile website. Advantage ? More than 1000 bucks not > >>>>> to > >>>>> spend > >>>>> (get an Apple Dev ID + Mac) and the ability to make a standard web > >>>>> access > >>>>> also. iUi + Google App Engine can now provide offline re-access > >>>>> too. > >>>>> You should also know that each appstore validation procedure can > >>>>> take > >>>>> more > >>>>> than 3 weeks, each time. > >> > >>>>> On Tue, Nov 10, 2009 at 17:27, Corey Loving > >>>>> <[email protected]> wrote: > >> > >>>>>> Thanks guys, now I understand the difference. I want to do a > >>>>>> native > >>>>>> app then because I want to sell mybookon the app store. I > >>>>>> understand > >>>>>> I need a mac for that. > >> > >>>>>> Remi, what I want to do is just make a SUPER simple app. I want > >>>>>> to > >>>>>> turn mybookinto an app so readers can have it on the go without > >>>>>> needing the internet to read it. It's simple, you click the > >>>>>> app, you > >>>>>> get chapters to select from, you select a chapter, read a page, > >>>>>> click > >>>>>> next to go to the next page. I've already seen it done a few > >>>>>> times. Im > >>>>>> guessing the only coding I would need to know is how to make > >>>>>> it so > >>>>>> the reader clicks Next to go to the next page, or chapter. > >> > >>>>>> Also, I just realized this is a web dev group, so am i in the > >>>>>> wrong > >>>>>> place guys? > >> > >>>>>> On Nov 10, 7:09 am, Remi Grumeau <[email protected]> wrote: > >>>>>>> Humm ... in a more technical way, a web app is of course web- > >>>>>>> based, > >>>>>>> using > >>>>>>> web languages (HTML, CSS, Javascript, PHP, ASP, Perl, > >>>>>>> Ruby, ...). So > >>>>>>> you > >>>>>>> have an instant updates, you don't need a mac to develop it, > >>>>>>> you have > >>>>>>> to > >>>>>>> go > >>>>>>> throw the appstore validation program and fees, can manage your > >>>>>>> "website" by > >>>>>>> a CMS, etc ... > >> > >>>>>>> A native application is coded in ObjectiveC, need a mac > >>>>>>> because the > >>>>>>> SDK > >>>>>>> in > >>>>>>> available for MacOS X only, but provides you access to all > >>>>>>> native > >>>>>>> components > >>>>>>> of the phone and datas stored in it (camera, accelerometer, > >>>>>>> calendar > >>>>>>> but > >>>>>>> also emails, photos, videos, addressbook, ...). > >> > >>>>>>> GPS and Geolocalisation is another story since it's provided > >>>>>>> also wit > >>>>>>> HTML > >>>>>>> 5. > >> > >>>>>>> If you have no C++ or Java or Objective C skills, go web > >>>>>>> If you don't need native components features, go web > >>>>>>> If you need to be present in the AppStore due to marketing > >>>>>>> reason, go > >>>>>>> app > >>>>>>> If you need to use the camera, stored datas, ... go app > >> > >>>>>>> My 0,02 $ > >> > >>>>>>> and if you really don't know, explain us what is your project > >>>>>>> and > >>>>>>> perhaps we > >>>>>>> can help you to make the right decision > >> > >>>>>>> On Tue, Nov 10, 2009 at 15:37, Peter Jennings > >>>>>>> <[email protected]> > >>>>>>> wrote: > >> > >>>>>>>> On Mon, Nov 9, 2009 at 7:02 AM, Corey Loving > >>>>>>>> <[email protected]> > >>>>>>>> wrote: > >> > >>>>>>>>> Guys what exactly is the different between a iphone web app > >>>>>>>>> and a > >>>>>>>>> iphone app on the istore? I keep seeing this on the sites > >>>>>>>>> you guys > >>>>>>>>> sent me, but i dont understand. > >> > >>>>>>>> A web app is a web site formatted to look good on the iPhone or > >>>>>>>> iPod. > >>>>>>>> In > >>>>>>>> general they are free. They are not listed in the iStore, but > >>>>>>>> they > >>>>>>>> are > >>>>>>>> listed in Apple's webapp directory. Usually they only run when > >>>>>>>> connected to > >>>>>>>> the internet, but they can be designed to run without a > >>>>>>>> connection. > >>>>>>>> They > >>>>>>>> often contain advertising, sometimes for istore apps which > >>>>>>>> aren't > >>>>>>>> free > >>>>>>>> and > >>>>>>>> have more functionality. > >> > >>>>>>>> An iPhone app in the istore is a program that runs on the > >>>>>>>> iPhone or > >>>>>>>> iPod. > >>>>>>>> They can be free or sold for anywhere between $0.99 and > >>>>>>>> $999.99. > >>>>>>>> Usually > >>>>>>>> they run offline but many apps require a connection for data > >>>>>>>> that > >>>>>>>> changes or > >>>>>>>> social media interaction. > > > > -- > > > > You received this message because you are subscribed to the Google > > Groups "iPhoneWebDev" group. > > To post to this group, send email to [email protected]. > > To unsubscribe from this group, send email to > [email protected]<iphonewebdev%[email protected]> > > . > > For more options, visit this group at > http://groups.google.com/group/iphonewebdev?hl= > > . > > > > > > -- > > You received this message because you are subscribed to the Google Groups > "iPhoneWebDev" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]<iphonewebdev%[email protected]> > . > For more options, visit this group at > http://groups.google.com/group/iphonewebdev?hl=. > > > -- You received this message because you are subscribed to the Google Groups "iPhoneWebDev" group. 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