Where is this feature? I use Flash. Everything I do is in Flash. Thanks, a lot.
Mships asks the world for daily Kindnesses. http://mships.com Follow instructions. Rated G. On Nov 17, 2009, at 10:26 AM, karl prosser wrote: > yep you will be able to develop using flash. what you produce won't be > traditional flash that can be run in the browser, but an app for the iphone.. > you'll also not be able to do some things that flash can do, but you will be > able to do other things.. but hte main thing is you will be able to do it in > the familiar flash tools and use action script as your language. and you > should be able to access iphone apis through action script to use local > storage etc. > > On Tue, Nov 17, 2009 at 5:34 AM, Mships.com <[email protected]> wrote: > I am confused here. Does this mean one can develop an iphone app using > Macromedia Flash or not? Is it just a cheesy workaround? Thanks Please explain > > > Mships asks the world for daily Kindnesses. > http://mships.com Follow instructions. Rated G. > > On Nov 16, 2009, at 5:09 PM, karl prosser wrote: > >> well flash is intepretted, that is what the player is. So when they are >> compiling, they are actually building the equivilant of an EXE. for flash >> player that would be pointless, since to watch anything in flash you would >> have to install an EXE. but for an iphone it works great because 1) compiled >> is faster and uses less resources than interpretted, 2) Apple won't allow >> anything that runs interpretted code, 3) it allows developers to turn their >> flash apps into self contained apps, each being a unique items on the app >> store. >> >> Also i think they expose iphones SDKs to the "flash app", so that you can do >> specific things. >> >> On Mon, Nov 16, 2009 at 3:05 PM, Rémi Grumeau <[email protected]> wrote: >> Didn't tested it yet so can't give the advice to use or not to use. >> btw, as a flash dev since flash 4, i can't really see how they manage >> to compile in native iPhone app from Flash without using a Flash >> player / VM somewhere... which will be for sure a CPU/battery life >> killer. >> >> Remi >> >> Le 16 nov. 09 à 22:35, Corey Loving a écrit : >> >> > Guys I just heard about adobe flash cs5 being able to make iphone >> > apps. THis is perfect for me! I wanted my book to be like a simple web >> > page made in flash and now i can actually do that with flash cs5 >> > without having to buy a mac. Im so happy, I cant believe no one told >> > me about this here>: ) >> > >> > On Nov 10, 11:17 am, Daniel Larkin <[email protected]> wrote: >> >> very interesting Remi! >> >> >> >> On Tue, Nov 10, 2009 at 7:09 PM, Remi Grumeau >> >> <[email protected]> wrote: >> >>> Check out http://www.armaniexchange.com/mobile.do >> >>> E-commerce mobile website with online payment :) >> >> >> >>> On Tue, Nov 10, 2009 at 20:00, Daniel Larkin >> >>> <[email protected]> >> >>> wrote: >> >> >> >>>> Remi makes a very interesting point about using a html5 local >> >>>> storage >> >>>> and the prepaid login area. It may or may not be suitable for the >> >>>> original poster, but I could certainly imagine a scenario where you >> >>>> offer an iPhone ( and lets not forget Android, Palm Pre, etc) >> >>>> webapp >> >>>> experience where a person could read the first 2 or 3 chapters free >> >>>> and then have to pay to get the remainder in the secured logged in >> >>>> area (without advertising). However, I'm not clear how you could >> >>>> make >> >>>> this payment/transaction a "good or impulsive" user experience on >> >>>> the >> >>>> phone itself? What we need is something like an IUI themed paypal >> >>>> page >> >>>> after the user clicks on the "Buy-it Now" button within the >> >>>> webapp. >> >>>> Not sure how well it would work? Anybody have any thoughts? >> >> >> >>>> The key point for the original poster is that developing such a >> >>>> webapp >> >>>> would probably only take a few days at most, and then you could >> >>>> subsequently develop a native app. >> >> >> >>>> On Tue, Nov 10, 2009 at 6:31 PM, Remi Grumeau >> >>>> <[email protected]> >> >>>> wrote: >> >>>>> Actually yes, you're in the wrong group if you're seeking native >> >>>>> app >> >>>>> development tips 'n tricks :) >> >>>>> If i understood well, what you want to create is a bundle PDF >> >>>>> reader+ >> >>>>> one >> >>>>> PDF file. All in one app >> >>>>> People will have to download it by the AppStore anyhow ,and an >> >>>>> app > 6 >> >>>>> mb >> >>>>> can't be downloaded by 3G but needs wifi or connected to iTunes. >> >>>>> This is >> >>>>> not >> >>>>> true with web-based app. Also, you can create a prepaid personnal >> >>>>> account >> >>>>> access on a mobile website. Advantage ? More than 1000 bucks not >> >>>>> to >> >>>>> spend >> >>>>> (get an Apple Dev ID + Mac) and the ability to make a standard web >> >>>>> access >> >>>>> also. iUi + Google App Engine can now provide offline re-access >> >>>>> too. >> >>>>> You should also know that each appstore validation procedure can >> >>>>> take >> >>>>> more >> >>>>> than 3 weeks, each time. >> >> >> >>>>> On Tue, Nov 10, 2009 at 17:27, Corey Loving >> >>>>> <[email protected]> wrote: >> >> >> >>>>>> Thanks guys, now I understand the difference. I want to do a >> >>>>>> native >> >>>>>> app then because I want to sell mybookon the app store. I >> >>>>>> understand >> >>>>>> I need a mac for that. >> >> >> >>>>>> Remi, what I want to do is just make a SUPER simple app. I want >> >>>>>> to >> >>>>>> turn mybookinto an app so readers can have it on the go without >> >>>>>> needing the internet to read it. It's simple, you click the >> >>>>>> app, you >> >>>>>> get chapters to select from, you select a chapter, read a page, >> >>>>>> click >> >>>>>> next to go to the next page. I've already seen it done a few >> >>>>>> times. Im >> >>>>>> guessing the only coding I would need to know is how to make >> >>>>>> it so >> >>>>>> the reader clicks Next to go to the next page, or chapter. >> >> >> >>>>>> Also, I just realized this is a web dev group, so am i in the >> >>>>>> wrong >> >>>>>> place guys? >> >> >> >>>>>> On Nov 10, 7:09 am, Remi Grumeau <[email protected]> wrote: >> >>>>>>> Humm ... in a more technical way, a web app is of course web- >> >>>>>>> based, >> >>>>>>> using >> >>>>>>> web languages (HTML, CSS, Javascript, PHP, ASP, Perl, >> >>>>>>> Ruby, ...). So >> >>>>>>> you >> >>>>>>> have an instant updates, you don't need a mac to develop it, >> >>>>>>> you have >> >>>>>>> to >> >>>>>>> go >> >>>>>>> throw the appstore validation program and fees, can manage your >> >>>>>>> "website" by >> >>>>>>> a CMS, etc ... >> >> >> >>>>>>> A native application is coded in ObjectiveC, need a mac >> >>>>>>> because the >> >>>>>>> SDK >> >>>>>>> in >> >>>>>>> available for MacOS X only, but provides you access to all >> >>>>>>> native >> >>>>>>> components >> >>>>>>> of the phone and datas stored in it (camera, accelerometer, >> >>>>>>> calendar >> >>>>>>> but >> >>>>>>> also emails, photos, videos, addressbook, ...). >> >> >> >>>>>>> GPS and Geolocalisation is another story since it's provided >> >>>>>>> also wit >> >>>>>>> HTML >> >>>>>>> 5. >> >> >> >>>>>>> If you have no C++ or Java or Objective C skills, go web >> >>>>>>> If you don't need native components features, go web >> >>>>>>> If you need to be present in the AppStore due to marketing >> >>>>>>> reason, go >> >>>>>>> app >> >>>>>>> If you need to use the camera, stored datas, ... go app >> >> >> >>>>>>> My 0,02 $ >> >> >> >>>>>>> and if you really don't know, explain us what is your project >> >>>>>>> and >> >>>>>>> perhaps we >> >>>>>>> can help you to make the right decision >> >> >> >>>>>>> On Tue, Nov 10, 2009 at 15:37, Peter Jennings >> >>>>>>> <[email protected]> >> >>>>>>> wrote: >> >> >> >>>>>>>> On Mon, Nov 9, 2009 at 7:02 AM, Corey Loving >> >>>>>>>> <[email protected]> >> >>>>>>>> wrote: >> >> >> >>>>>>>>> Guys what exactly is the different between a iphone web app >> >>>>>>>>> and a >> >>>>>>>>> iphone app on the istore? I keep seeing this on the sites >> >>>>>>>>> you guys >> >>>>>>>>> sent me, but i dont understand. >> >> >> >>>>>>>> A web app is a web site formatted to look good on the iPhone or >> >>>>>>>> iPod. >> >>>>>>>> In >> >>>>>>>> general they are free. They are not listed in the iStore, but >> >>>>>>>> they >> >>>>>>>> are >> >>>>>>>> listed in Apple's webapp directory. Usually they only run when >> >>>>>>>> connected to >> >>>>>>>> the internet, but they can be designed to run without a >> >>>>>>>> connection. >> >>>>>>>> They >> >>>>>>>> often contain advertising, sometimes for istore apps which >> >>>>>>>> aren't >> >>>>>>>> free >> >>>>>>>> and >> >>>>>>>> have more functionality. >> >> >> >>>>>>>> An iPhone app in the istore is a program that runs on the >> >>>>>>>> iPhone or >> >>>>>>>> iPod. >> >>>>>>>> They can be free or sold for anywhere between $0.99 and >> >>>>>>>> $999.99. >> >>>>>>>> Usually >> >>>>>>>> they run offline but many apps require a connection for data >> >>>>>>>> that >> >>>>>>>> changes or >> >>>>>>>> social media interaction. >> > >> > -- >> > >> > You received this message because you are subscribed to the Google >> > Groups "iPhoneWebDev" group. >> > To post to this group, send email to [email protected]. >> > To unsubscribe from this group, send email to >> > [email protected] >> > . >> > For more options, visit this group at >> > http://groups.google.com/group/iphonewebdev?hl= >> > . >> > >> > >> >> -- >> >> You received this message because you are subscribed to the Google Groups >> "iPhoneWebDev" group. >> To post to this group, send email to [email protected]. >> To unsubscribe from this group, send email to >> [email protected]. >> For more options, visit this group at >> http://groups.google.com/group/iphonewebdev?hl=. >> >> >> >> >> -- >> >> You received this message because you are subscribed to the Google Groups >> "iPhoneWebDev" group. >> To post to this group, send email to [email protected]. >> To unsubscribe from this group, send email to >> [email protected]. >> For more options, visit this group at >> http://groups.google.com/group/iphonewebdev?hl=. > > > -- > > You received this message because you are subscribed to the Google Groups > "iPhoneWebDev" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/iphonewebdev?hl=. > > > -- > > You received this message because you are subscribed to the Google Groups > "iPhoneWebDev" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/iphonewebdev?hl=. -- You received this message because you are subscribed to the Google Groups "iPhoneWebDev" group. 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