here's a discussion on slashdot... notice the weird license issues.

http://slashdot.org/article.pl?sid=02/01/30/0616200&mode=nested



===================================
V3C70R
http://www.xanga.com/eviltyler

>--- Original Message ---
>From: Joachim Diepstraten <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Date: 2/1/02 1:48:08 PM
>

>Hi Mark
>
>> This doesn't sound like big bucks to me.
>>
>> The URL is:
>> http://www.gamasutra.com/php-bin/industry_news_display.php?story=957
>
>First we had this topic about one or two months ago already
so to all it
>might be good to look up in the archive to not bring up the
same arguments
>again.
>
>Second yes it's not big bugs but you're not able to publish
something
>official with it (like games) as Sony relies on software-licensees
as
>they don't earn much or not any money at all with hardware sales
>
>Third. Even if there is Linux on PS2 OpenGL or even a high-level
API is
>still far away as SONY's GPU/CPU-Architecture is very special
and not seen
>anywhere else. Sames goes to Java if I remember correct there
is only a
>Java-Linux for i686 and not even one for PPC Linux or Alpha
Linux (could
>be wrong I know there are some people from Blackdown here so
please
>correct me If I'm talking bullshit). So a PS2-Java/Linux is
even more far
>away
>
>Fourth. Java and Java3D is nice but the memory-usage is unfortunately
very
>high. PS2 has only 64Megs Main-Memory (??? is this figure correct)
which
>some of it will be taken away from the Kernel of Linux and the
Desktop.
>
>Fifth there are other hardware-limitation which need a complete
rethinking
>of graphics programming like high-bus-bandwith, UMA, low video/texture
ram
>(only 4 megs)
>
>EOF,
> J.D.
>
>--
>Explore SRT with the help of Java3D
>(http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski)
>(http://www.antiflash.net/java3d/relativity (mirror)
>
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