----- Original Message -----
From: "David Yazel" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, February 04, 2002 7:41 PM
Subject: Re: [JAVA3D] OpenGL Texture Mapping etc..


> Well I think you may have been misinformed regarding texture mapping,
unless
> you are referring to some OpenGL extensions.  Java3d certainly handles
> texture mapping.  It is true, you cannot access openGL directly from
Java3d
> because Java3d is platform independent and works with DirectX as well as
> OpenGL.
>
> You can see some screenshots at our website if you would like an example
of
> the type of things that Java3d can do.
>
> (our main link is down, here is the alternate)
>
> http://www.sword-and-sorcery.com/

Ohhhh!
It's magnificous!

Como mola!

It is all the world constructed with Java3D?

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