Hi Darrin > As far as the number of triangles never being enough well that goes along > with how many colors are really needed to be displayed. Again, the human > eye can only differentiate about 16 million or so if I recall correctly so Far less already 24bit are more than the human eye can distinguish. The human eye can about distinguish 7-8 million.
> what use is there to display more than that? The problem is in most cases you have to render more than visible on the screen because of heavy occlusion. And modern graphic cards can come up to 10mil triangles/s in best cases. Well I know of someone who tweaked out 140mil triangles/s on an ATI R8500 but that's using heavy heavy tricking which isn't usefull for real applications. So now say you want decent frame rate of 30-40 frames/s that makes it leaving 250000 triangles/s and that's not too much. > point, why is there a need to more triangles? If a Java app can provide the The question already is are triangles the correct way? EOF, J.D. -- Explore SRT with the help of Java3D (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski) (http://www.antiflash.net/java3d/relativity (mirror) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".