Greg Gimler wrote:

Does anything here indicate something problematic on my end? Thanks.

Possibly:


> textureWidthMax = 2048
> textureHeightMax = 2048

How are your textures being loaded? Who's code is being used to do it?

FWIW (I've lost the earlier email), but just because the card states
that it supports a particular image size, does not imply that the
drivers will handle it. For example you say the Quadro handles non-power
of 2 textures. Java3D won't let you make use of that anyway (annoying
because J3D shouldn't limit that sort of thing).
--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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