Thank you, Rob
I guess you have all canvas working properly, right?
In my test bed (Savage4), the 32bit depthBuffer canvas doesnot show the
cube. I think it is becouse the 24(depth) + 8(stencil) buffering adopted by
major video card makers, so there is no real 32bits depthBuffer ...Alessandro > Alessandro, > > Looks good as far as I can tell on Solaris 9/Expert3D-Lite. > > Output attached. > > Rob > > Alessandro Borges wrote: > > Hi,, > > > > I appreciate very much if someone, specialy owners of video cards as > > Matrox, Kyro, and other not so common brands, could test the attached > > code, to check how Java3D works with different settings of depthBuffer. > > > > It just creates several canvas3D, with 32, 24, 16, 12, 10, 8 and 0 > > depthBuffer. If it fails a error label will appear. > > > > Thanks > > Alessandro > > > > > Rob Nugent > Sun Microsystems, Southampton, UK > > [EMAIL PROTECTED]
Savage4bufferTest-4.png
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