Thank you, Rob
    I guess you have all canvas working properly, right?
    In my test bed (Savage4), the 32bit depthBuffer canvas doesnot show the
cube. I think it is becouse the 24(depth) + 8(stencil) buffering adopted by
major video card makers, so there is no real 32bits depthBuffer ...

Alessandro

> Alessandro,
>
> Looks good as far as I can tell on Solaris 9/Expert3D-Lite.
>
> Output attached.
>
> Rob

>
> Alessandro Borges wrote:
> > Hi,,
> >
> >     I appreciate very much if someone, specialy owners of video cards as
> > Matrox, Kyro, and other not so common brands,  could test the attached
> > code, to check how Java3D works with different settings of depthBuffer.
> >
> > It just creates several canvas3D, with 32, 24, 16, 12, 10, 8 and 0
> > depthBuffer. If it fails a error label will appear.
> >
> > Thanks
> > Alessandro
> >
> >
> Rob Nugent
> Sun Microsystems, Southampton, UK
>
> [EMAIL PROTECTED]

Attachment: Savage4bufferTest-4.png
Description: Binary data

Reply via email to