Yes 32bit looks the same as the others. i.e. I see a spinning cube in all 7 Canvas3Ds.
Rob
Alessandro Borges wrote:
Thank you, Rob I guess you have all canvas working properly, right? In my test bed (Savage4), the 32bit depthBuffer canvas doesnot show the cube. I think it is becouse the 24(depth) + 8(stencil) buffering adopted by major video card makers, so there is no real 32bits depthBuffer ...
Alessandro
Alessandro,
Looks good as far as I can tell on Solaris 9/Expert3D-Lite.
Output attached.
Rob
Alessandro Borges wrote:
Hi,,
I appreciate very much if someone, specialy owners of video cards as Matrox, Kyro, and other not so common brands, could test the attached code, to check how Java3D works with different settings of depthBuffer.
It just creates several canvas3D, with 32, 24, 16, 12, 10, 8 and 0 depthBuffer. If it fails a error label will appear.
Thanks Alessandro
Rob Nugent Sun Microsystems, Southampton, UK
[EMAIL PROTECTED]
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Rob Nugent Sun Microsystems, Southampton, UK
[EMAIL PROTECTED]
Tel: +44 (0) 1489 585503 Fax: +44 (0) 1489 881363
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