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I run
on a dell computer with an nVidia GeForce4 440 Go.
The
application fails on 32 depthbuffer.
All
other cancas3d look ok.
The
output is as follows:
Depth
Buffer size 32
GC null ************************************************************************ *** ERROR: Canvas3D constructed with a null GraphicsConfiguration *** This will cause a NullPointerException in a subsequent release ************************************************************************ Failed at 32 Depth Buffer size 24 GC Win32GraphicsConfig[dev=Win32GraphicsDevice[screen=0],pixfmt=8] GraphicsDevice IDstring: \Display0 GraphicsDevice getAvailableAcceleratedMemory: 11Mb GraphicsDevice isDisplayChangeSupported: false GraphicsDevice isFullScreenSupported: true GraphicsConfiguration virtualBoundsjava.awt.Rectangle[x=0,y=0,width=1280,height=1024] BufferCapabilities.isMultiBufferAvailable: true BufferCapabilities.isPageFlipping: true BufferCapabilities.isFullScreenRequired: true ImageCapabilities.isAccelerated: true ImageCapabilities.isTrueVolatile: true ColorModel DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=0 Loukas
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- [JAVA3D] Testing Canvas3D with differents depthBuffers Alessandro Borges
- [JAVA3D] Problems with Lights and Materials Dani F.
- Re: [JAVA3D] Testing Canvas3D with differents depth... Rob Nugent
- Re: [JAVA3D] Testing Canvas3D with differents d... Alessandro Borges
- Re: [JAVA3D] Testing Canvas3D with differen... Rob Nugent
- Re: [JAVA3D] Testing Canvas3D with differen... John Wright
- Re: [JAVA3D] Testing Canvas3D with diff... Alessandro Borges
- Re: [JAVA3D] Testing Canvas3D with... John Wright
- Re: [JAVA3D] Testing Canvas3D ... Kevin J. Duling
- [JAVA3D] Switch Groups Loukas Martinou
- [JAVA3D] Switch Groups Zak Nixon
- Re: [JAVA3D] Testing Canvas3D with differents depth... Smith, David
