The latter, although more verbose, could be manipulated by standard XSLT methods. The former requires deep XPath kung fu and declarative recursion programming to pick apart. The SVG folks went for conciseness rather than ease of transformation. :-(


If you're lookiing for a good SVG reader, you could try my new project
at https://svgsalamander.dev.java.net.  It will read and transform your
shape correctly, and you can query the 2D scenegraph to get the shapes
directly.

Mark McKay

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