Edward,
What 3D model loader are you using ?
What so/cpu/video card are you using ?
I also had a performance problem some time ago, but I discovered it was due a video driver bug. A 50k polygon count model was stressing the vcard PCI bus. (GForce2 PCI). The correct video driver update solved (Detonator 30.82).
Alessandro
Edward Pataky <[EMAIL PROTECTED]> wrote:
Edward Pataky <[EMAIL PROTECTED]> wrote:
I am making a program which shows integrated circuits designs in 3D ... The entire universe is less than an inch....dimensions are in micrometers....how can I make the performance better? should I make the dimensions larger, like in meters, or should I keeop them smaller ? I have currently been using larger units so 1um is actually 1 meter in my program......I thought that would work....does java3D work better with small structures or larger ones...? It uses TONS os memory and runs slow for large (a hundred or so objects...) universes .... really it sucks. ... do you think it is my viewing scheme that might be inneficient....please help....
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