On Sun, 17 Oct 2004 16:34:57 -0700, Ian Morris Nieves
<[EMAIL PROTECTED]> wrote:

heh... firstly, there is nothing inherently slow about Java3D.
there are only people that are slow to learn how to use it properly :)

Some of them think, OpenGL-wrappers are the ultimate answer to this problem - and forget that they are much more complicated, not so easy to handle like J3D and can lead to incredibly slow programs too (if they are used wrong ;-)


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