Miguel, Hens is viewing orbitals with VRML right now, which defines a surface as a set of XYZ points. This is quite close to the pmesh format which is:
<VERTICES-COUNT=N> <VERTEX_1X> <VERTEX_1Y> <VERTEX_1Z> <VERTEX_2X> <VERTEX_2Y> <VERTEX_2Z> <VERTEX_... etc ...> <VERTEX_NX> <VERTEX_NY> <VERTEX_NZ> <POLYGON-COUNT=N> <POLYGON_1> <POLYGON_2> <POLYGON_...> <POLYGON_N> The polygon is a line through all vertices? And thus defines the triangles that Jmol should draw? Q1: What are the options to draw a surface with just vertices defined? Q2: Say we want to color this surface, and that each vertices has a value associated, would it be possible to color the surface according to these given values (on a scale, like done with partial charges...)? Egon ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click _______________________________________________ Jmol-developers mailing list Jmol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/jmol-developers