On Monday, 19 May 2014 18:19:53 UTC+2, Andreas Lobinger wrote:
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>
>
> On Monday, May 19, 2014 5:40:43 PM UTC+2, Job van der Zwan wrote:
>>
>> A library that would allow me to just feed a set of points at once, which 
>> would then return the Voronoi cells and their vertices would be ideal for 
>> this particular use-case, but I haven't found any (they mostly focus on 
>> immediately *drawing* the Voronoi map), and I'm not a good enough 
>> programmer to implement Fortune's algorithm[1] - it has me headscratching 
>> at weird bugs every time I've tried it.
>>
>>  libqhull ?
>
> http://www.qhull.org/html/qvoronoi.htm 
>

Thanks you for trying to help, however:

Qhull does *not* support triangulation of non-convex surfaces, mesh 
> generation of non-convex objects, medium-sized inputs in 9-D and higher, 
> alpha shapes, *weighted Voronoi diagrams*, Voronoi volumes, or 
> constrained Delaunay triangulations,  
>

The "weighted" part is crucial to Secord's iterative algorithm.

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