I'd like an interface that would make it relatively easy to implement
something like this: http://ubietylab.net/ubigraph/

I've run into (and had friends run into) problems visualization (directed)
graphs with thousands to hundreds of thousands of nodes. Ubigraph, linked
above, tended to crash at close to a thousand nodes when I was using it a
few years ago. I'm not aware of a tool to visualize graphs with thousands
or more nodes.

-- Leah


On Mon, May 19, 2014 at 2:35 PM, Simon Danisch <[email protected]> wrote:

> As I already said, your point is definitely valid. And that's why it is
> certainly a good idea to implement VTK bindings for Julia.
> But that person wont be me.
> I'm doing this project for very special reasons, and among others, one is
> that I'm sick of the fact, that every good visualization/3D rendering
> package is implemented in a language, that I don't want to use. I don't
> want to start a discussion about C++ here, but I think most people would
> agree, that it has a lot slower development cycles than higher level
> languages.
> That's why I ended up with Julia, because I'm hoping it's one of the first
> languages to make it possible to implement something performance sensitive
> like a 3D rendering engine in a fun to use language.
> Which would be awesome, as the other fun packages would have direct access
> to it, and not like in most other languages, have slow performance or work
> with a black box for visualizations.
>
>

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