I'd like an interface that would make it relatively easy to implement something like this: http://ubietylab.net/ubigraph/
I've run into (and had friends run into) problems visualization (directed) graphs with thousands to hundreds of thousands of nodes. Ubigraph, linked above, tended to crash at close to a thousand nodes when I was using it a few years ago. I'm not aware of a tool to visualize graphs with thousands or more nodes. -- Leah On Mon, May 19, 2014 at 2:35 PM, Simon Danisch <[email protected]> wrote: > As I already said, your point is definitely valid. And that's why it is > certainly a good idea to implement VTK bindings for Julia. > But that person wont be me. > I'm doing this project for very special reasons, and among others, one is > that I'm sick of the fact, that every good visualization/3D rendering > package is implemented in a language, that I don't want to use. I don't > want to start a discussion about C++ here, but I think most people would > agree, that it has a lot slower development cycles than higher level > languages. > That's why I ended up with Julia, because I'm hoping it's one of the first > languages to make it possible to implement something performance sensitive > like a 3D rendering engine in a fun to use language. > Which would be awesome, as the other fun packages would have direct access > to it, and not like in most other languages, have slow performance or work > with a black box for visualizations. > >
