Have you tried Gephi? It's also got serious size limitations, but it is pretty 
stable in my experience.

 -- John

On May 19, 2014, at 1:02 PM, Leah Hanson <[email protected]> wrote:

> I'd like an interface that would make it relatively easy to implement 
> something like this: http://ubietylab.net/ubigraph/
> 
> I've run into (and had friends run into) problems visualization (directed) 
> graphs with thousands to hundreds of thousands of nodes. Ubigraph, linked 
> above, tended to crash at close to a thousand nodes when I was using it a few 
> years ago. I'm not aware of a tool to visualize graphs with thousands or more 
> nodes.
> 
> -- Leah
> 
> 
> On Mon, May 19, 2014 at 2:35 PM, Simon Danisch <[email protected]> wrote:
> As I already said, your point is definitely valid. And that's why it is 
> certainly a good idea to implement VTK bindings for Julia.
> But that person wont be me.
> I'm doing this project for very special reasons, and among others, one is 
> that I'm sick of the fact, that every good visualization/3D rendering package 
> is implemented in a language, that I don't want to use. I don't want to start 
> a discussion about C++ here, but I think most people would agree, that it has 
> a lot slower development cycles than higher level languages.
> That's why I ended up with Julia, because I'm hoping it's one of the first 
> languages to make it possible to implement something performance sensitive 
> like a 3D rendering engine in a fun to use language.
> Which would be awesome, as the other fun packages would have direct access to 
> it, and not like in most other languages, have slow performance or work with 
> a black box for visualizations.
> 
> 

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