Have you tried Gephi? It's also got serious size limitations, but it is pretty stable in my experience.
-- John On May 19, 2014, at 1:02 PM, Leah Hanson <[email protected]> wrote: > I'd like an interface that would make it relatively easy to implement > something like this: http://ubietylab.net/ubigraph/ > > I've run into (and had friends run into) problems visualization (directed) > graphs with thousands to hundreds of thousands of nodes. Ubigraph, linked > above, tended to crash at close to a thousand nodes when I was using it a few > years ago. I'm not aware of a tool to visualize graphs with thousands or more > nodes. > > -- Leah > > > On Mon, May 19, 2014 at 2:35 PM, Simon Danisch <[email protected]> wrote: > As I already said, your point is definitely valid. And that's why it is > certainly a good idea to implement VTK bindings for Julia. > But that person wont be me. > I'm doing this project for very special reasons, and among others, one is > that I'm sick of the fact, that every good visualization/3D rendering package > is implemented in a language, that I don't want to use. I don't want to start > a discussion about C++ here, but I think most people would agree, that it has > a lot slower development cycles than higher level languages. > That's why I ended up with Julia, because I'm hoping it's one of the first > languages to make it possible to implement something performance sensitive > like a 3D rendering engine in a fun to use language. > Which would be awesome, as the other fun packages would have direct access to > it, and not like in most other languages, have slow performance or work with > a black box for visualizations. > >
