Funky, the long long reply I was expecting ;) (don't like mac, never will -
my biggest regret is that the atari days are over)
Strangely (apparently) director almost never uses 100% on my sys... for most
stuff it's like 30-40 % max.
It certainly never hogs the darn thing - like this guy said it slows down
the whole computer so there must be something going on that I would not call
normal.
----- Original Message -----
From: "Colin Holgate" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, October 23, 2001 4:13 PM
Subject: Re: <lingo-l> processorspeed/multitasking/multiuser


> >3 - afaik multitasking on mac doesn't excist so what's the point
>
>
> I was working at Apple when they introduced the first Mac system that
> did multitasking (not counting A/UX). The best I can remember, it was
> in 1989, but it may have been 1988, seven years before Windows 95.
>
> The style of multitasking on Mac systems other than Mac OS X and A/UX
> (which was the first Unix system that Apple did for the Mac) is
> cooperative multitasking. The idea is that each application can tell
> the system when it wants some more time. If the programmer doesn't do
> anything awkward, the default is every second I think. That means
> that an application sitting in the background will be polled once a
> second to give it a chance to do anything it needs to do.
>
> If anything happens in the meantime, like the user moves a window and
> exposes some of the background application window, it will get a
> message from the system to tell it to update its contents.
>
> The good thing about cooperative multitasking is that you can bias
> your applications (you can't, but the kind programmer can) to take
> just what they need from the system. For example, a kind clock
> application would only take a tiny bit of processor time once every
> second. A communications program might feel it needs more frequent
> updates from the system, but it need not hog the CPU as much as it
> could. A renderer would probably hog away, although you'll notice
> that some applications, Media Cleaner for example, will revert to not
> hogging if the user moves the mouse.
>
> The other multitasking is pre-emptive multitasking. Here the
> applications can't hog the CPU, the system dishes out equal time to
> every one. The advantage would be things like you can continue typing
> while some graphics heavy window in the background is refreshing. Or
> you can hold down a menu for a while, and still the video will play.
> It can appear to be more people friendly to be pre-emptive, but it
> may mean that some applications are given far more time than they
> ever need.
>
> It's always been amusing to follow the non-multitasking claims
> against the Mac. When System 7 came out, it was heralded as being the
> first multitasking Mac OS. One of the set demos people were doing at
> Apple was to open up five or six applications, all of them doing
> something at the same time. Once the audience were impressed with the
> multitasking, the presenter would confess "and this is System 6!".
>
>
> Meanwhile, there is a Director related thing to know. Rather than
> Macromedia dictating that your projector should get all the CPU time,
> there is a Mac specific function called CPUHogTicks that you can set.
> By playing with this you can create a more multitasking friendly
> application, or you can go for all out performance by hogging all the
> CPU time.
>
>
> --
>
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>
>



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