On 3/31/99 8:13 AM Hamish Moffatt ([EMAIL PROTECTED]) wrote:
>> Sure there is per-unit cost. Anyone who says otherwise has never produced
>> commercial software and had to support users!
>
>See my .signature -- I write commercial software. But let's take shareware
>for example -- usually, the customer receives no physical goods for
>their money. In this case, there are no per-unit costs -- it is all flat
>rate.
>
In the late 80's I wrote a series of music synthesizer editor/librarians
for the Mac. They were first released as shareware. While it was kinda
cool having Steve Winwood and Will Lee call me for help, there were a lot
of people that were just plain work. I finally sold the programs to a
commercial company for less than they were worth, just so I could dump
the support headache.
I maintain there is a per-unit cost!
Steve K4HG