Hi everyone,

Thanks for the amazing response and information pertaining to this
indeed very intriguing field. I can't get the concept out of my head
as this promises many new applications for the visually impaired
provided the technologies discussed herein are actually possible
within the API set of the iphone's SDK.
I agree that one of themoreimportant aspects of a true audio is
positional audio.
For the example of a audio based RPG/adventure game, the tactile
experience adding further dimension to the experience comparable to a
wii interface can be extremely satisfying as there is a contextual
assimilation of imaginary interpretations within the application.

I think i will document myself extensively on the iphone SDK and
figure some avenues yet to be explored for the blind community.

If anyone is interested in brainstorming over this subject, and if
anyone has some previous experience little or lots on the SDK, you can
contact me on skype as shainobi1 and triple7 for twitter.

Again, thank you so much for the varied responses and i hope this
discussion can generate some form ofdevelopement of a new gaming
experience in the future to come.

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