Hi Jaqueline,
Klaus Major wrote:
I only got one response to my important question, thanks Hugh.
Could you please check this and give a short notice?
Verified. If there is a matching command in the MC Menubar, that one
executes instead of the one in the script editor. Shortcuts that
have no matches in the MC Menubar still work (for example, return
key to step over, and Cmd-I to step into.)
I need to know for the next release of the MC IDE and act
accordingly if necessary.
Maybe I will add some buttons and/or change the shortcuts or any
other workaround
if there is any.
If the script editor's menu group is set as the menubar of the
stack, then it should work. Right now there is no menubar set for
the "script editor" stack at all. In fact, when I look at the
objects in the Script Editor stack, there isn't even a menu group.
There are only a bunch of ungrouped buttons. I think you need to
group those buttons, give it a name, and set the Script Editor to
use that group as a menu group. Then everything should work.
The problem with using a menu group is that if you DO want to
execute commands from the MC main menu, they won't receive any
messages if the script editor menu is trapping the keystrokes. That
may be why Scott Raney didn't use a menu group, but trapped
keystrokes in a commandKey handler instead.
There is an existing commandkey handler in the editor field which
you could add to. Of course, this would only trap keystrokes that
were sent to the main script field -- but I think most of the time
that's good enough. So maybe that's the way to go.
Thank your for the hints, will check this.
Another surprise in MetaCard with a new engine ;-)
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
Best
Klaus
--
Klaus Major
kl...@major-k.de
http://www.major-k.de
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