On Dec 6, 1:36 am, Peter Bienstman <[EMAIL PROTECTED]> wrote:
> On Friday 05 December 2008 23:22:25 duncan wrote:
>
> > By the way, I just finished my daily scheduled reps, in which there
> > were again a fair number of lapses. And again Mnemosyne is allowing
> > the number of cards graded 1 in my hand to rise above 21.
>
> BTW, the option is about limiting the grade *zero* cards in your hand. No
> restrictions about grade 1 cards is in place.

Then your code has a bug, I think. It will not add cards that have
never been seen to the queue as long as there are more than 9 <2 cards
that have been seen available in the unlearned pile- this is exactly
what Kevin complained about- it fails to distinguish between cards
marked 0 and 1 in this case. My last post should have made this clear,
but...

There is a hierarchy here. lapsed>seen>unseen. If you have more than
10 lapsed cards in your unmemorized pile it is impossible for an
unlapsed card to be added to the queue. If you have more than 10 seen
cards it is impossible for an unseen card to be added to your queue. I
think you'll see why this is so if you take a look at the lines of
code I mentioned. It's possible that I'm wrong, but I think it is
unlikely- it matches what I observed too neatly.

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