I did some more testing and here is what is happening - I import a set
of 10 items and they show up in my not memorized queue.  I cycle
through them a few times marking them as 1.  I go to import another 10
items, expecting that they will be added to the pool of unlearned
items along with the previous 10.  They aren't - I can only cycle
through the first 10 items regardless of any preferences settings or
whether I grade them 0 or 1.

UNTIL... I mark one of the first 10 items as a 2 or higher - then I
finally start to get the most recently imported items.  Why does
mnemosyne behave this way?

To test this I made a dummy deck where the questions and answers were
just integer values - integers 1 through 20.  I imported them in two
batches of 10 from a tab delimited text file.  The first numbers
(1-10) come in and I cycle through them a couple times marking them as
1.  Then I import the next ones (11-20) and start cycling through the
cards, but only numbers 1-10 are showing up - restarting mnemosyne
doesn't make any difference either.  When I mark one of the 1-10 cards
as 2 or higher, then after a few more reps the others finally start to
come in.

What I would expect is that newly imported items would be added to the
pool of questions showing up without having to mark anything as
learned - but somehow they aren't pulled into the queue of questions
that appear until one of the first imported batch is marked as
learned.  I want to build up a stack of unlearned cards (via import)
to practice throughout the day before marking any of them as learned
until I am ready for it.  I like to do this incrementally because it
is like building a tower - I don't move on to adding more unlearned
items until I am comfortable enough with the previous ones (although
not comfortable enough to mark them as learned).  So, this seems like
a bug to me, unless there's some underlying logic to it that I don't
understand.

Hope my long-winded explanation helps here :) Duncan, what you
describe is consistent with my experience and seems to be the same
issue.  However, I don't want to let go of my items so soon - I need
to practice them for most of the day before I really commit them my
2-3 days memory.  Either way, it seems to be an inconsistency in the
way unlearned items are handled - and I want to emphasize again that
this doesn't seem to have ANYTHING to do with the number of grade 0
cards to hold in hand setting.  Seems to be a completely different
issue, especially because we're dealing with grade 1 cards anyway.

Thanks
km
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