Hi Peter,

100% agreed. SM2 as it is, is wonderful. I'm getting incredible results with
it, and I'm really happy. Thank you for your hard work. I'll hopefully join
the dev team when I finish my studies (probably in 3 years).

2.0 should be the priority instead of tweaking the algorithm.

Tweaking the algorithm will probably give you the same result reading maybe
10% less cards. It's not that big deal!

Regards,

Frank

On Thu, Feb 19, 2009 at 2:46 PM, Peter Bienstman
<[email protected]>wrote:

>
> I just took the existing SM2 algorithm as it is.
>
> It is quite possible that what you propose makes more sense, but then, my
> intention is only to change the algorithm significantly once a
> statistically
> relevant analysis of all the gathered indicates that that is the way to go.
>
> At the moment, I'm focusing on 2.0, though, as opposed to analysing the
> logs.
>
> Peter
>
> On Thursday 19 February 2009 8:19:29 Francisco José Fiuza Lima Júnior
> wrote:
> > I disagree!
> >
> > What is the point of increasing the interval if you barely remembered it
> > giving a grade 2? Increasing the interval, you will most likely forget it
> > and grade it 1 on the next time, and you will have to start all over
> again,
> > from 1 - 2 days repetition.
> >
> > On Thu, Feb 19, 2009 at 1:01 PM, querido <[email protected]
> >wrote:
> > > On Feb 19, 9:28 am, Francisco José Fiuza Lima Júnior
> > >
> > > <[email protected]> wrote:
> > > > In my opinion, the algorithm should find an ideal interval for a
> card,
> > > > increasing or decreasing it so that you give it a grade 4.
> > >
> > > I understand, but hopefully this "ideal interval" can stretched, by
> > > some factor, longer and longer until the memory becomes "permanent".
> > > It wouldn't be too hard to remember the card for the same interval
> > > again, so the sensation of difficulty, and your progress, should be
> > > thought of as caused by this stretching. Why do you want it to be
> > > hard? Because this accelerates the process of separating the hard
> > > cards from the easy ones. They get separated when you fail the hard
> > > ones. Stretching enough to cause you to fail some, but not too many,
> > > is the ideal, because the easy ones are getting pushed out of the way.
> > >
> > > Failing cards is part of the process that concentrates the hard cards
> > > at short intervals: you focus on the hard cards by failing them, while
> > > the easy cards fly off into the future.
> > >
> > > The algorithm can't be perfect for each individual card, but I am
> > > confident that it offers a very effective general policy for a large
> > > stack of cards, to prioritize your work for you.
> >
> >
> ------------------------------------------------
> Peter Bienstman
> Ghent University, Dept. of Information Technology
> Sint-Pietersnieuwstraat 41, B-9000 Gent, Belgium
> tel: +32 9 264 34 46, fax: +32 9 264 35 93
> WWW: http://photonics.intec.UGent.be
> email: [email protected]
> ------------------------------------------------
>
> >
>

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