Also Peter has previously stated that in 2.0 it will be easier to
change the algorithm via a plugin.

- Jason

On Thu, Feb 19, 2009 at 8:06 AM, Francisco José Fiuza Lima Júnior
<[email protected]> wrote:
> Hi Peter,
>
> 100% agreed. SM2 as it is, is wonderful. I'm getting incredible results with
> it, and I'm really happy. Thank you for your hard work. I'll hopefully join
> the dev team when I finish my studies (probably in 3 years).
>
> 2.0 should be the priority instead of tweaking the algorithm.
>
> Tweaking the algorithm will probably give you the same result reading maybe
> 10% less cards. It's not that big deal!
>
> Regards,
>
> Frank
>
> On Thu, Feb 19, 2009 at 2:46 PM, Peter Bienstman <[email protected]>
> wrote:
>>
>> I just took the existing SM2 algorithm as it is.
>>
>> It is quite possible that what you propose makes more sense, but then, my
>> intention is only to change the algorithm significantly once a
>> statistically
>> relevant analysis of all the gathered indicates that that is the way to
>> go.
>>
>> At the moment, I'm focusing on 2.0, though, as opposed to analysing the
>> logs.
>>
>> Peter
>>
>> On Thursday 19 February 2009 8:19:29 Francisco José Fiuza Lima Júnior
>> wrote:
>> > I disagree!
>> >
>> > What is the point of increasing the interval if you barely remembered it
>> > giving a grade 2? Increasing the interval, you will most likely forget
>> > it
>> > and grade it 1 on the next time, and you will have to start all over
>> > again,
>> > from 1 - 2 days repetition.
>> >
>> > On Thu, Feb 19, 2009 at 1:01 PM, querido
>> > <[email protected]>wrote:
>> > > On Feb 19, 9:28 am, Francisco José Fiuza Lima Júnior
>> > >
>> > > <[email protected]> wrote:
>> > > > In my opinion, the algorithm should find an ideal interval for a
>> > > > card,
>> > > > increasing or decreasing it so that you give it a grade 4.
>> > >
>> > > I understand, but hopefully this "ideal interval" can stretched, by
>> > > some factor, longer and longer until the memory becomes "permanent".
>> > > It wouldn't be too hard to remember the card for the same interval
>> > > again, so the sensation of difficulty, and your progress, should be
>> > > thought of as caused by this stretching. Why do you want it to be
>> > > hard? Because this accelerates the process of separating the hard
>> > > cards from the easy ones. They get separated when you fail the hard
>> > > ones. Stretching enough to cause you to fail some, but not too many,
>> > > is the ideal, because the easy ones are getting pushed out of the way.
>> > >
>> > > Failing cards is part of the process that concentrates the hard cards
>> > > at short intervals: you focus on the hard cards by failing them, while
>> > > the easy cards fly off into the future.
>> > >
>> > > The algorithm can't be perfect for each individual card, but I am
>> > > confident that it offers a very effective general policy for a large
>> > > stack of cards, to prioritize your work for you.
>> >
>> >
>> ------------------------------------------------
>> Peter Bienstman
>> Ghent University, Dept. of Information Technology
>> Sint-Pietersnieuwstraat 41, B-9000 Gent, Belgium
>> tel: +32 9 264 34 46, fax: +32 9 264 35 93
>> WWW: http://photonics.intec.UGent.be
>> email: [email protected]
>> ------------------------------------------------
>>
>>
>
>
> >
>

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