>
> Ok Dan,  I must be really stupid then.  It's possible.  Could you please
> explain to me, a stupid man, what is truly static in experience?  Because
> that was really the only point I have to make and if you think I'm wrong,
> then simply demonstrate to me some "thing" that is truly static and I'll
> shut up.
>
> I agree with you. I've been over this with John before but I don't
> think he ever really got it. At least not so that I can see in reading
> his posts.
>
> This discussion group is centered around the MOQ and therefore we need
> to be precise in using terms consistent with it. Otherwise, we are
> just telling each other stories. Like you said, it is about more than
> typos or spelling errors... we all commit those from time to time; I
> forget to use my spellchecker all the time. Still, by participating
> here, we have an obligation to the MOQ and to be precise with the
> terms used therein.
>
> John:

I agree completely.  So since you relish precision, please use some and tell
me what you mean when you use "static" as a descriptor?

dan:


> It's only natural to disagree about some things but there are certain
> basic meanings and common denominators within the MOQ to which we need
> to adhere, otherwise confusion arises. Dynamic and static quality are
> certainly two terms that deserve clarity. Mixing and matching them
> does no one any good.
>
> John:

Acting like they are self-obviously distinct when they are not, does no one
any good either.  "The only true constant is change" I asserted.  I don't
know if that agrees with your cabalistic moq-terminology, but it's true as
hell.
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