Marten,

Thanks for the reply! I was afraid of that. Oh, well…  ;^)   And, thanks for 
the link to Polytools - I'll definitely check them out!  The first thing I plan 
to try, though, is to see how much luck I have extending the mesh with the new 
ModelBuilder node. I used it for a photo of a house that I wanted to model and 
re-project and it worked pretty well. This may be a bit more challenging, since 
the glacier and rocks have a ton of craggy detail, but maybe I can cheat (a 
lot)!   ;^)

Thanks,
Rich


On Feb 27, 2013, at 2:48 PM, Marten Blumen <[email protected]> wrote:

> Mesh edge clipping is normal - you can use GreyAngle's Polytools, PolyEdit to 
> extend the edges.
> 
> http://greyangle.com/nuke/docs/geometry/PolyEdit.htm
> 
> 
> On 28 February 2013 08:08, Rich Bobo <[email protected]> wrote:
> Hey all,
> 
> I've finally had a chance to start messing around with the new 
> PointCloudGenerator node. I'm hoping some of you with more experience in this 
> area can help me with a couple of things that I don't quite understand…
> 
> The main question I have deals with point coverage. I have a test clip I'm 
> using that is shot from a boat, looking onshore at some glacial ice, with 
> rocky mountains in the background. I can get a lovely CameraTrack, thanks to 
> all of the available points to track. The parallax is good as the boat moves 
> up and down and goes slowly past and around the glacier ice. In the 
> PointCloud Generator, I've tracked points and get a pretty good lock with 
> points on the foreground ice and on the background rocks. However, I do not 
> get full coverage of points in the shot. For example, the foreground ice is 
> truncated on the left hand side at the beginning of the shot (the boat moves 
> from left to right across the scene, so the footage moves from right to 
> left). Also, as the boat bobs up and down, it reveals more truncated points 
> at the top. I never lose coverage on the right of the frame, however. I can't 
> tell what's happening on the bottom of the frame, since I am masking out the 
> water that is there. I'm guessing that the lack of coverage on the left 
> probably has to do with the fact that there are no prior frames to look at 
> for parallax reference. But, still, a regular camera track seems to have more 
> coverage. I can't quite wrap my head around this. Can anyone explain it to 
> me? And, is there a way to do the analysis to get greater point cloud 
> coverage…?
> 
> I watched the demo video that Steve Wright put together - 
> https://vimeo.com/54931986 - and his mountains clip happens to be very 
> similar to my test clip. Looking at his result, I can see that he is also 
> getting the same sort of clipping - not getting complete coverage of his 
> scene. So, maybe the rest has to be hand modeled after a mesh is generated? I 
> mean, in order to do a projection on a mesh derived from the point cloud, 
> you'd absolutely have to extend it. Is this always a manual process…?
> 
> Thanks for any help!
> 
> Rich
> 
> 
> Rich Bobo
> Senior VFX Compositor
> Armstrong-White
> http://armstrong-white.com/
> 
> Email:  [email protected]
> Mobile:  (248) 840-2665
> Web:  http://richbobo.com/
> 
> "I have long been of the opinion that if work were such a splendid thing the 
> rich would have kept more of it for themselves."
> - Bruce Grocott (1940 - )
> 
> 
> 
> 
> 
> 
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