You can plug the pointcloud or mesh generated by it into the geo input of
the ModelBuilder so you get roughly the same scale.

-----
Deke Kincaid
Creative Specialist
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On Wed, Feb 27, 2013 at 12:20 PM, Rich Bobo <[email protected]> wrote:

>     Marten,
>
> Thanks for the reply! I was afraid of that. Oh, well…  ;^)   And, thanks
> for the link to Polytools - I'll definitely check them out!  The first
> thing I plan to try, though, is to see how much luck I have extending the
> mesh with the new ModelBuilder node. I used it for a photo of a house that
> I wanted to model and re-project and it worked pretty well. This may be a
> bit more challenging, since the glacier and rocks have a ton of craggy
> detail, but maybe I can cheat (a lot)!   ;^)
>
> Thanks,
> Rich
>
>
> On Feb 27, 2013, at 2:48 PM, Marten Blumen <[email protected]> wrote:
>
> Mesh edge clipping is normal - you can use GreyAngle's Polytools, PolyEdit
> to extend the edges.
>
> http://greyangle.com/nuke/docs/geometry/PolyEdit.htm
>
>
> On 28 February 2013 08:08, Rich Bobo <[email protected]> wrote:
>
>> Hey all,
>>
>> I've finally had a chance to start messing around with the new
>> PointCloudGenerator node. I'm hoping some of you with more experience in
>> this area can help me with a couple of things that I don't quite understand…
>>
>> The main question I have deals with point coverage. I have a test clip
>> I'm using that is shot from a boat, looking onshore at some glacial ice,
>> with rocky mountains in the background. I can get a lovely CameraTrack,
>> thanks to all of the available points to track. The parallax is good as the
>> boat moves up and down and goes slowly past and around the glacier ice. In
>> the PointCloud Generator, I've tracked points and get a pretty good lock
>> with points on the foreground ice and on the background rocks. However, I
>> do not get full coverage of points in the shot. For example, the foreground
>> ice is truncated on the left hand side at the beginning of the shot (the
>> boat moves from left to right across the scene, so the footage moves from
>> right to left). Also, as the boat bobs up and down, it reveals more
>> truncated points at the top. I never lose coverage on the right of the
>> frame, however. I can't tell what's happening on the bottom of the frame,
>> since I am masking out the water that is there. I'm guessing that the lack
>> of coverage on the left probably has to do with the fact that there are no
>> prior frames to look at for parallax reference. But, still, a regular
>> camera track seems to have more coverage. I can't quite wrap my head around
>> this. Can anyone explain it to me? And, is there a way to do the analysis
>> to get greater point cloud coverage…?
>>
>> I watched the demo video that Steve Wright put together -
>> https://vimeo.com/54931986 - and his mountains clip happens to be very
>> similar to my test clip. Looking at his result, I can see that he is also
>> getting the same sort of clipping - not getting complete coverage of his
>> scene. So, maybe the rest has to be hand modeled after a mesh is generated?
>> I mean, in order to do a projection on a mesh derived from the point cloud,
>> you'd absolutely have to extend it. Is this always a manual process…?
>>
>> Thanks for any help!
>>
>> Rich
>>
>>
>> Rich Bobo
>>  Senior VFX Compositor
>> Armstrong-White
>> http://armstrong-white.com/
>>
>> Email:  [email protected]
>> Mobile:  (248) 840-2665
>> Web:  http://richbobo.com/
>>
>> "I have long been of the opinion that if work were such a splendid thing
>> the rich would have kept more of it for themselves."
>> - Bruce Grocott (1940 - )
>>
>>
>>
>>
>>
>>
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