Yeah Fusion has always done that better then Autodesk. Something along the lines of its built in distributed render system would be awesome. 2 dedicated nodes (or more) just to render with client present would be awesome.
Randy S. Little http://www.rslittle.com/ http://www.imdb.com/name/nm2325729/ On Tue, Apr 8, 2014 at 4:46 PM, Chris Noellert <[email protected]> wrote: > Yep, which makes sense as well. Client attend needs feedback as quickly > as possible. It sounds like there's been a large amount of work that's > gone into making shit that should fly, fly and stuff that has historically > been slower, fly by means of utilizing system resources to their fullest > extents. When those resources are exceeded then you lean on distributed > processing. The details have been rather scant in terms of how it > integrates with existing farms but internally if it were to manage its own > queue similar to transcoding and export queue of Heiro, one can imagine it > should work relatively fine for a single seat. God knows Autodesk's forays > into distributed rendering ala Burn have sucked imho. I much prefer the > newer approach with an additional GPU to always render. That being said > it's still managed by back burner which in it of itself is a joke. > > Perhaps Deke can shed some more light on that particular end of things > though... > > Bes, > Chris > > > On Apr 8, 2014, at 1:39 PM, Gary Jaeger <[email protected]> wrote: > > And was I imagining things or did the mention some kind of integrated > render farm solution? > > On Apr 8, 2014, at 12:54 PM, Chris Noellert <[email protected]> wrote: > > Strikes me that you're seeing a pyramid effect of products where the apex > is Nuke Studio which combines all the best pieces for the current > editorial/comp packages. Arguably you have Nuke and Heiro player on the > bottom row, followed by NukeX and Heiro on the next row and toped by > NukeStudio. This is a rather similar sort of set up that Autodesk had/has > and tends to be one that facility owners can quickly grasp. The more > likely you are to have a client standing over your shoulder the higher the > cost of the product and the more all inclusive it becomes. > > From the worker-bee perspective, it's totally based on need. Most > compositors aren't going to need a full Heiro license and likewise most > effects editorial folks won't need a full Nuke license. From my > perspective Nuke Studio essentially allows one to finish a show/commercial > in the same env as your compositors and using conventions that just plug > into that environment. > > Very clever product. Very clever. > > Best, > Chris > > > On Apr 8, 2014, at 12:41 PM, Doug Wilkinson <[email protected]> wrote: > > My INITIAL reaction is that the announcement they made was an upgraded > version of Hiero, with the ability to run nukeX as an integrated engine. > This is what we thought, based on face to face foundry meetings, Hiero was > becoming, not nuke. I think this is a great announcement, don't get me > wrong! I'm just very confused by this announcement and how The Foundry > chose to label and market this product. > > Some other questions that I look forward to being answered, in time : > Why can't we use nuke as the engine, why only nukeX? (surely only some of > us need the functionality of nukeX in this scenario) > What features will be rolled into Hiero? > What would be the pricing for current customers on maintenance that own > both Hiero and NukeX? > > > > On Tue, Apr 8, 2014 at 7:22 AM, Gary Jaeger <[email protected]> wrote: > >> So that seems to overlap quite a bit with Hiero. Is Hiero to be replaced >> by Nuke Studio? >> >> On Apr 7, 2014, at 8:28 PM, Deke Kincaid <[email protected]> wrote: >> >> We have the video up here: >> >> >> Gary Jaeger // Core Studio >> 249 Princeton Avenue >> Half Moon Bay, CA 94019 >> 650 728 7060 >> http://corestudio.com >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > Gary Jaeger // Core Studio > 249 Princeton Avenue > Half Moon Bay, CA 94019 > 650 728 7060 > http://corestudio.com > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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